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       <title>bermudasyndrome.lha game/action - Comments</title>
       <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link>
       <description>Bermuda Syndrome</description>
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       <lastBuildDate>Fri, 17 Apr 2026 12:47:51 +0200</lastBuildDate>
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       </image><item> <title>Raziel (188.193.60.104) @ 16 Nov 2019, 10:22.04</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Raziel (188.193.60.104)&lt;BR /&gt;&lt;pre&gt;Then start it with 
 
&quot;bs --datapath=data/&quot;. 
 
Hope it works 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1573939324</guid> <pubDate>Sat, 16 Nov 2019 22:22:04 +0100</pubDate></item><item> <title>Raziel (188.193.60.104) @ 16 Nov 2019, 10:20.23</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Raziel (188.193.60.104)&lt;BR /&gt;&lt;pre&gt;Whut? 
Why are you downloading anything for AmigaOS4 then? 
 
I don't get it... 
 
Aynway...the windows .exe you already found on cyxdown. 
I have no idea how it should work on windows, but using my port i guess it should be the same. 
 
You need to copy your game data (that is, the whole lot of subdirectory and files that are installed on your windows system) to a directory called data. 
See again &quot;structure.txt&quot; from the .lha to get an idea on how the files have to be set up. 
 
Above all that should you copy bs.exe and run it. 
 
As i said, not sure if that complies, since i never tried it on windows. 
There should at least be error messages coming up. 
 
The .dll's go together with the .exe. 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1573939223</guid> <pubDate>Sat, 16 Nov 2019 22:20:23 +0100</pubDate></item><item> <title>Spaceman (95.223.73.173) @ 16 Nov 2019, 09:43.55</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Spaceman (95.223.73.173)&lt;BR /&gt;&lt;pre&gt;But I want to run it on windows. Is it possible? 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1573937035</guid> <pubDate>Sat, 16 Nov 2019 21:43:55 +0100</pubDate></item><item> <title>Raziel (188.192.125.27) @ 15 Nov 2019, 12:29.47</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Raziel (188.192.125.27)&lt;BR /&gt;&lt;pre&gt;@Spaceman 
 
We are on Amiga. .exe is pretty much foreign is seldomly used (the .exe from cyxdown is useless as it it windows code). 
 
The binary to run BS is called bs_amigaos4. 
I even added a nice icon which features a starting script behind it, just double click it (it's called &quot;Bermuda Syndrome&quot;). 
 
As for the directory structure... 
The only rather peculiar thing to do is to get the music properly installed, see below. 
 
A sane structure is described (or rather listed in &quot;structure.txt&quot;). 
But normally it should be enough to copy the game data. 
 
How you need to rename the music/midi files to get music in game is described in midi-list.txt. 
 
Funny that you should miss all that information, but hey, i'm not throwing the first stone ;-) 
 
Have fun 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1573774187</guid> <pubDate>Fri, 15 Nov 2019 00:29:47 +0100</pubDate></item><item> <title>Spaceman (95.223.73.180) @ 14 Nov 2019, 10:30.01</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Spaceman (95.223.73.180)&lt;BR /&gt;&lt;pre&gt;What exactly should I do to get it running? I downloaded bermudasyndrome.lha and extracted it, but theres no .exe in this package. Then I downloaded from http://cyxdown.free.fr/bs/ the bs.exe. I copied bs.exe into the extractd folder from bermudasyndrome.lha. After that I copied the folder BERMUDA and VFW from the CD into that folder. The same I did with SDL2.dll, SDL2_image.dll and SDL2_mixer.dll. 
Unfortunately the game doesn't run. What folderstructures are the correct ones? Into what folder must the bs.exe be copied? I did read the readme, but I'm still clueless. 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1573767001</guid> <pubDate>Thu, 14 Nov 2019 22:30:01 +0100</pubDate></item><item> <title>Thematic (88.114.191.122) @ 28 Mar 2019, 03:01.31</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Thematic (88.114.191.122)&lt;BR /&gt;&lt;pre&gt;R, usually SDL does support AmigaInput. Cannot test personally. 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1553781691</guid> <pubDate>Thu, 28 Mar 2019 15:01:31 +0100</pubDate></item><item> <title>Raziel (188.193.158.57) @ 28 Mar 2019, 02:16.39</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Raziel (188.193.158.57)&lt;BR /&gt;&lt;pre&gt;@ddni 
I'm not sure if it will work. 
AmigaInput is not supported. 
SDL takes care of the controller part, so if AmigaInput is needed to make the controller system available, it probably will not work, 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1553778999</guid> <pubDate>Thu, 28 Mar 2019 14:16:39 +0100</pubDate></item><item> <title>ddni (148.252.129.48) @ 28 Mar 2019, 01:38.57</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;ddni (148.252.129.48)&lt;BR /&gt;&lt;pre&gt;Thanks for the update. Will test with a game controller over the weekend. 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1553776737</guid> <pubDate>Thu, 28 Mar 2019 13:38:57 +0100</pubDate></item><item> <title>Cool_amigaN (85.72.78.207) @ 11 Jan 2011, 10:40.21</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Cool_amigaN (85.72.78.207)&lt;BR /&gt;&lt;pre&gt;OK, I 've found it. The detailed rip mode of the soundtrack should be as follows: 
Codec - Ogg Vorbis 
Channels - Stereo 
Sample Rate - 22050Hz (22Khz) 
Sample Size - 16Bit 
Bitrate - 64 
Name of output files: Track01.ogg, Track02.ogg etc. 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1294738821</guid> <pubDate>Tue, 11 Jan 2011 10:40:21 +0100</pubDate></item><item> <title>Raziel (84.145.1.33) @ 06 Jan 2011, 07:17.26</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Raziel (84.145.1.33)&lt;BR /&gt;&lt;pre&gt;Hmm, strange enough... 
 
Checking earlier comments it seems i got sucked into quoting the wrong readme :-( 
 
I am talking about the readme that comes &quot;explicitely&quot; with *this* package. 
Reading it you can find the line &quot;you can rip the tracks to 22 Khz stereo Vorbis .ogg&quot;. 
Copy these to a &quot;music&quot; subdir *inside* your &quot;data&quot; dir. 
 
I was using SOX (on os4depot) to create the files 
 
 
 
On a different matter. 
 
I know that the intro video is causing crashes, it does it for me too, but randomly. 
Just start the game and press ESC to skip the intro and you can play along 
 
As i said i am no coder, so anyone who is willing to help nail this bug, feel free to shout 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1294337846</guid> <pubDate>Thu, 06 Jan 2011 19:17:26 +0100</pubDate></item><item> <title>Cool_amigaN (85.74.202.217) @ 05 Jan 2011, 01:11.21</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Cool_amigaN (85.74.202.217)&lt;BR /&gt;&lt;pre&gt;Can you please refer with detail regarding the format of the soundtrack to rip? Cause I have tried several solutions without luck. Is it &quot;Mono OGG 22,050Khz, 56kbps&quot;? The Readme of the PC version states plain 22Khz Stereo however. What program you used to rip it? Have you tried converting the .midi to .ogg and see if it works? 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1294229481</guid> <pubDate>Wed, 05 Jan 2011 13:11:21 +0100</pubDate></item><item> <title>Cool_amigaN (85.74.202.217) @ 05 Jan 2011, 01:11.06</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Cool_amigaN (85.74.202.217)&lt;BR /&gt;&lt;pre&gt;Can you please refer with detail regarding the format of the soundtrack to rip? Cause I have tried several solutions without luck. Is it &quot;Mono OGG 22,050Khz, 56kbps&quot;? The Readme of the PC version states plain 22Khz Stereo however. What program you used to rip it? Have you tried converting the .midi to .ogg and see if it works? 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1294229466</guid> <pubDate>Wed, 05 Jan 2011 13:11:06 +0100</pubDate></item><item> <title>Raziel (84.145.44.67) @ 08 Jun 2009, 07:02.20</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Raziel (84.145.44.67)&lt;BR /&gt;&lt;pre&gt;They need to be named Track01.ogg (and following) and placed in the &quot;music&quot; subdir 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1244480540</guid> <pubDate>Mon, 08 Jun 2009 19:02:20 +0200</pubDate></item><item> <title>Bermudo S. (89.130.129.4) @ 01 Dec 2008, 12:03.39</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Bermudo S. (89.130.129.4)&lt;BR /&gt;&lt;pre&gt;Well, I ripped off the musics of the soundtrack CD in Vorbis ogg format as the 
README says, but I still don't hear any music. Do the track files have to have 
specific names to be recognized? 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1228129419</guid> <pubDate>Mon, 01 Dec 2008 12:03:39 +0100</pubDate></item><item> <title>Raziel (84.145.8.200) @ 25 Mar 2008, 05:55.24</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Raziel (84.145.8.200)&lt;BR /&gt;&lt;pre&gt;As i said in the readme, just copy the whole structure of your CD into 
&quot;BermudaSyndrome&quot; (this package) and let the sart script do the rest. 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1206420924</guid> <pubDate>Tue, 25 Mar 2008 05:55:24 +0100</pubDate></item><item> <title>walkero (62.169.219.218) @ 25 Mar 2008, 02:19.41</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;walkero (62.169.219.218)&lt;BR /&gt;&lt;pre&gt;I have the same problem with nubechecorre. What should I do to make it run? 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1206407981</guid> <pubDate>Tue, 25 Mar 2008 02:19:41 +0100</pubDate></item><item> <title>Raziel (84.145.39.142) @ 09 Mar 2008, 01:16.53</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Raziel (84.145.39.142)&lt;BR /&gt;&lt;pre&gt;@nubechorre 
 
See PM 
 
@K-L 
 
README :-D 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1205065013</guid> <pubDate>Sun, 09 Mar 2008 13:16:53 +0100</pubDate></item><item> <title>nubechecorre (62.101.126.228) @ 09 Mar 2008, 12:34.54</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;nubechecorre (62.101.126.228)&lt;BR /&gt;&lt;pre&gt;I cannot run the game.. i have this error message : &quot; i cannot open 
..\bermuda.ovr &quot;.. i have configured the datapath but still the same problem.. 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1205062494</guid> <pubDate>Sun, 09 Mar 2008 12:34:54 +0100</pubDate></item><item> <title>K-L (213.245.83.120) @ 09 Mar 2008, 11:34.51</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;K-L (213.245.83.120)&lt;BR /&gt;&lt;pre&gt;Indeed, I missed this one, sorry :-( 
Thanks for this game nonetheless :-) 
Is there a Fullscreen option? 
By the way, the overlay exe crashes (Grim Reaper), too bad :-( 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1205058891</guid> <pubDate>Sun, 09 Mar 2008 11:34:51 +0100</pubDate></item><item> <title>Raziel (84.145.9.74) @ 09 Mar 2008, 10:46.20</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Raziel (84.145.9.74)&lt;BR /&gt;&lt;pre&gt;@K-L 
 
Misunderstanding... 
 
I meant the README that came with THIS package, not the one from the game, 
obviously all the instructions for the game are meant to be Windows :-) 
 
README: 
 
If you have the CD game soundtrack, you can rip the tracks to 22 Khz mono Vorbis 
.ogg files. 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1205055980</guid> <pubDate>Sun, 09 Mar 2008 10:46:20 +0100</pubDate></item><item> <title>K-L (213.245.83.120) @ 08 Mar 2008, 09:59.09</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;K-L (213.245.83.120)&lt;BR /&gt;&lt;pre&gt;I meant @Raziel, not @Big H in my precedent post, sorry. 
 
By the way, I posted the news on the French Amiga OS 4 Users site: 
http://www.amiga-ng.org/article.php?sid=83&amp;mode=&amp;order=0 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1205009949</guid> <pubDate>Sat, 08 Mar 2008 21:59:09 +0100</pubDate></item><item> <title>K-L (213.245.83.120) @ 08 Mar 2008, 09:55.54</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;K-L (213.245.83.120)&lt;BR /&gt;&lt;pre&gt;@Big H 
 
From README.TXT: 
 
&quot;1.3 Midi and General Midi 
 
The songs that are replayed during the game have been adjusted and 
remixed for the Soundblaster AWE 32 (tm). If you use this soundcard 
you will get the best result. 
 
Of course the songs will work on other soundcards, too. Just remember 
to set your soundcard to &quot;General Midi&quot;. If the soundtrack still 
sounds strange then you should use the &quot;Windows Midi Mapper&quot; to remap 
channel 16 to channel 10. &quot; 
 
From README.os4: 
 
&quot;There will only be background music if you rip the audio tracks from the CD. 
Otherwise the game will only have sound effects and be rather silent. 
MIDI playback is not supported.&quot; 
 
So? I ask again: what must be the format of the musics in order to hear them. I 
would be glad to rip them in any format needed....if I know which one I must 
use. 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1205009754</guid> <pubDate>Sat, 08 Mar 2008 21:55:54 +0100</pubDate></item><item> <title>Raziel (84.145.33.236) @ 08 Mar 2008, 09:20.23</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Raziel (84.145.33.236)&lt;BR /&gt;&lt;pre&gt;@Big H 
 
Investigating... 
 
@K-L 
 
Theres a README, you know? ;-) 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1205007623</guid> <pubDate>Sat, 08 Mar 2008 21:20:23 +0100</pubDate></item><item> <title>K-L (213.245.83.120) @ 08 Mar 2008, 06:43.08</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;K-L (213.245.83.120)&lt;BR /&gt;&lt;pre&gt;Great game indeed, thanks Raziel and Gr&eacute;gory. 
What must be the format of the musics in order to hear them? 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1204998188</guid> <pubDate>Sat, 08 Mar 2008 18:43:08 +0100</pubDate></item><item> <title>Big H (84.138.247.111) @ 08 Mar 2008, 03:50.50</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Big H (84.138.247.111)&lt;BR /&gt;&lt;pre&gt;At first great job. 
At second the game freeze when i talk with Tauron. 
[bs] dialogue.cpp:60: failed assertion &quot;substringCount &lt; 5&quot;. 
Abnormal program termination 
 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1204987850</guid> <pubDate>Sat, 08 Mar 2008 15:50:50 +0100</pubDate></item><item> <title>SZAMAN (78.8.102.18) @ 06 Mar 2008, 08:15.21</title> <link>http://se.os4depot.net/?function=comments&amp;file=game/action/bermudasyndrome.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;SZAMAN (78.8.102.18)&lt;BR /&gt;&lt;pre&gt;between 2 and 3 level i have game freeze: 
 
[bs] parser_scn.cpp:339: failed assertion &quot;index &gt;= 0 &amp;&amp; index &lt; 10&quot;. 
Abnormal program termination 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1204830921</guid> <pubDate>Thu, 06 Mar 2008 20:15:21 +0100</pubDate></item></channel> </rss>