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 Readme for:  Game » Action » bef.lha

Bef

Description: BE Fighters 2010 Edition (v1.1 for 256 MB systems)
Download: bef.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 29Mb
Version: 1.1
Date: 02 Mar 10
Author: Alfkil Thorbjørn Wennermark
Submitter: Alfkil Thorbjørn Wennermark
Email: alfkil/gmail com
Requirements: 256 MB RAM and Gfx board (no AGA)
Category: game/action
Replaces: game/action/bef.tgz
License: Public domain
Distribute: yes
Min OS Version: 4.0
FileID: 5373
 
Images:
 
Videos:
Comments: 4
Snapshots: 1
Videos: 0
Downloads:  (Current version)
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*********************************************************
***********            BE Fighters           ************
***********                                  ***********'
***********            2010 Edition          ************
***********                                  ************
***********            (FINAL CUT)           ************
***********                                  ************
***********    © 2010 Alfkil T. Wennermark   ************
*********************************************************

INTRODUCTION
============

BE Fighters is a fighting game with 'real' digitized actors.
The original graphics were done about 12 years ago when I
was on boarding school on Bernstorffsminde Efterskole in my
home country Denmark. It has now been revived using the great
program Hollywood 4 for my Amiga computer. Currently there are
four versions of this game available: Windows (all versions),
Mac OS X (Tiger) PPC, Mac OS X Intel and Amiga OS 4.
You will need to have the version that matches your system in
order to play the game.


SYSTEM REQUIREMENTS
===================

All systems:

NEW: From version 1.1 the ridiculous memory requirements have
been reduced with 50-75%, so it should now be possible to
play at least some combinations of players with "only" 256
megabytes of RAM. :-)

For the "low memory" people: "Alf" uses a lot of RAM, so
don't be surprised, if he won't load. Also, choosing the
same character twice saves a lot of RAM, because only one
"instance" is loaded at a time.


DISCLAIMER
==========

THIS PROGRAM IS PROVIDED "AS IS"! I (THE AUTHOR) SHALL UNDER
NO CIRCUMSTANCES BE LIABLE FOR DIRECT, INDIRECT, SPECIAL,
INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM THE USE,
MISUSE OR INABILITY TO USE THIS SOFTWARE, EVEN IF I (THE
AUTHOR) HAVE BEEN ADVISED OF THE POSSIBILITIY OF SUCH DAMAGES.

THIS PROGRAM IS PUBLIC DOMAIN. YOU MAY MAKE COPIES OF IT FOR
YOUR OWN USE, BUT YOU ARE UNDER NO CIRCUMSTANCES ALLOWED TO
SELL IT, REDISTRIBUTE IT AS PART OF COMMERCIAL PACKAGES OR
IN ANY WAY USE IT IN A WAY THAT WILL FINANCIALLY PROFIT
YOURSELF OR OTHERS.

I (THE AUTHOR) HAVE THE RIGHT TO, AT MY OWN INITIATIVE,
GIVE OR SELL AN EXTENDED LICENSE FOR SPECIAL USE OF THIS
SOFTWARE OR PARTS OF THIS SOFTWARE TO THIRD PARTIES OF MY OWN
CHOICE.


THE STORY
=========
The evil teachers are mending a secret plot that will trap
the poor students for eternity on the school premises, never
allowing them to go home for weekends to go to parties,
drink beer and see members of the opposite sex after 10 PM.
5 brave students are standing up for the rights of themselves
and their fellow students, challenging the evil teachers to
duels that will decide the fate of the school.

CONTROLS
========
Because I don't have anymore time to work on this project,
only two player mode is available. Sorry! If anyone rrreally
needs a one player story mode, they can send me 2000 euro,
and I'll gladly skip all my duties to make it happen ;-)

Player 1:
---------
left : z
right: c
up   : s
down : x
punch: TAB
kick : q

Player 2:
---------
up, down, left, right : the cursor keys
punch: , (comma)
kick : . (punctuation)

Beware, that because of a bug in Hollywood, if you accidentally
hit CTRL, SHIFT or CAPS LOCK, then it is going to mess up your
controls. Also, on some systems, the controls of one player can
sometimes block the controls of the other player. There is
absolutely nothing I can do about this, sorry! Joystick/pad control
is implemented, but unfortunately not supported by Hollywood yet.

THE CHARACTERS
==============

Niels:
------
The most vile and brutal of all the teachers. He forces
his students to have swimming lessons every morning at 8 AM,
and because he never sleeps, he always knows if you are awake
at night chasing girls in the dorms.

Moves:
down, punch			= uppercut of death
forw, backw, punch	= grab'n'crunch
backw, forw, kick	= superpunch

Gitte:
------
Little as she may seem, Gitte is actually a real ninja!
She was trained by the great Fut Fut Zhing before she
eventually turned to the dark side. Whatch out! She has
many evil tricks in her bag!

Moves:
back, forw, kick	= play some music!
forw, back, punch	= ping!

Alfkil:
-------
This is actually me...

Moves:
back-forw-kick		= longbow
forw-forw-punch		= slam you!
forw-down-kick		= backflip

Skummer:
--------
He was wounded during a gymnastic show (true story...),
but still he is strong enough to fight for freedom.

Moves:
back-forw-punch		= come'ere!
forw-back-kick		= crotch slam

Rossen:
-------
Speedy little s¯ren has a few tricks!

Moves:
back-forw-kick		= boing-boing
forw-back-punch		= the racket

T¯sen:
------
Not even the entire Czech police force can keep this man down! ;-)

Moves:
back-forw-kick		= venom!
forw-back-punch		= slam-slam!

Klitgaard:
----------
He normally lives in the ocean down in Southern Jutland,
but when he heard the cries for help from the students,
he went on land to fight for justice.

Moves:
 - -

THANKS TO:
==========
My mother for housing me, feeding me, providing me with 
electricity and internet access for my computer and 
being thoughtfull and patient (almost) all the time!

Everyone involved in the process of the making, the
actors and everyone else who helped out!

The playtesters (as many as you are)!

J¯rgen Back-Olsen for lending us his, back then, rreally
expensive digital camera for the production!

Hans Jakob for being a great roommate! ;-)

Andreas Falkenhahn and Airsoft Software for the great
Hollywood 4 package!

Acube Systems and Hyperion Entertainment for keeping the
Amiga platform alive!

Berstorffsminde Efterskole, all the teachers and all the
students of 97/98 for a great year at the school!

IN MEMORIAM
===========

On the 19th December 2009 former BE teacher Fritz N¯rby-Odgaard
died in a tragic accident when he was on a trip to USA with his
familiy. Fritz was a great person and a dedicated teacher, and
his loss will be greatly mourned.

R.I.P.


THE FUTURE
==========

There are many things, that could be improved on this game...
Certain sound effects are missing, lots of moves were not
yet implemented, missing one player story mode  etc. etc.
but I simply don't have the time to do any more work on this game for now.

For this limited but enjoyable version, I already spent *a lot* of
time and energy, so if you like the game, send me a few friendly
lines in an email, and I'll consider that the reward for
my work ;-)


Best, 


   Alfkil         ( alfkil()gmail.com )



Version history:

Version 1.1: (All versions)

- Switched the whole in game gfx engine to use layers
instead of sprites. By doing this I was able to reduce the memory
requirements from almost 1 GB (!) down to around 256 MB. Some
combinations of players will only work on 300 BM and above,
especially the "alf" character uses more memory than the rest.

Version 1.01: (Only Amiga OS 4 version)

- I accidentally messed up my own character trying to fix
the memory problem before uploading the first version to
os4depot. Sorry about that! This upload fixes the problem.

Version 1.0: Initial release



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