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[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] Doom 64 EX+ is a community-driven continuation of Samuel "Kaiser" Villarreal's original Doom 64 EX project. The primary goal of Doom 64 EX+ is to faithfully recreate the classic Nintendo 64 experience while incorporating modern features, extensive modding capabilities, and performance enhancements. Key Features and Differences from Legacy Doom 64 EX Modern IWAD Support: Full, native support for the IWAD file from Nightdive Studios' official 2020 remaster of DOOM 64. Please note that the old ROM dump-based IWADs from older EX versions are not supported. The Lost Levels: Includes support for the "Lost Levels" campaign content introduced in the official remaster. Enhanced Modding: PWAD Support: Load custom PWAD files to play user-created maps and content. Upgraded Audio Engine: Replaced the legacy FluidSynth with FMOD Studio for higher-quality, more reliable audio playback. Optimized Performance: Delivers superior performance, running smoother than even the official Nightdive remaster in many cases. Quality of Life Fixes: Secrets now trigger a notification message upon discovery. Expanded map support up to the MAP40 slot. Restored the "Medkit you REALLY need!" message. Numerous bug fixes for a more stable experience. Modernized Codebase: SDL3 Integration: As one of the first Doom source ports to standardize on SDL3, it leverages the latest in cross-platform library support. Simplified Internals: The KEX-related code has been largely removed to align the project more closely with the structure of other popular Doom source ports, simplifying development and code portability. ###Installation### To run the game, you need the original “Doom64.WAD” file from the GOG or Steam version of Doom64. GOG: https://www.gog.com/en/game/doom_64 Steam: https://store.steampowered.com/app/1148590/DOOM_64/ |
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