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iffanimplay
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Version: 30-mar-2007
Author: M. Wolf
Internet: http://murkymind.de
License: GNU LGPL (http://www.gnu.org/copyleft/lesser.html)
Purpose:
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- plays iff anim files in a window
- animations with audio supported ("WaveTracer DS" format)
- can export frames to single BMP files with audio and timing information
- uses the "libiffanim" library from the same author and SDL
- supported compression modes: 0,5,7,8,74('J') (referring to "libiffanim")
USAGE:
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iffanimplay [file] [options]
example: "iffanimplay "iffanim "somedir/anims/fun.anim" -loop -loopanim
-fixtime2 -neww256"
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libiffanim
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Version: 20-nov-2006
Author: M. Wolf
Internet: http://murkymind.de
This is a plattform independent iff animation player library, a class written
in C++. It can be compiled and linked with it's header file to a project. You
may also compile it as a separate library
Read "iffanim.h" for usage and further information.
Following compression modes can be decoded:
0,5,7,8,74('J')
-> I didn't find animation files with other modes (1,2,3,4,6). It could be
implemented, if someone provides useable sample files and the support is
requested.
- supports wave tracer ds sound chunks 8/16 bit mono/stereo
- Compression method 1,2,3,4,6 are not supported because no animation testfile
could be found.
Each pixel in the data is a pixel in the output. Consider that the pixel aspect
ratio may not be correct for 1:1 pixel aspect ratio screens, because the Amiga
has video modes with different aspect ratios.
It's not sure, if an animation was made for a full amiga screen and the pixel
ratio is not stored in a file normally. (Correct me, if I'm wrong.) The player
should provide scaling.
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