Anti-Grain Geometry Demos/Examples
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For information about the Anti-Grain Geometry library and the demos,
please visit http://www.antigrain.com/.
This is an AmigaOS 4.0 native port of the AGG demos. All Radeon boards
should work but if not, an error message will be displayed when you run
the demo.
Rendering is directly tied to the mouse movements so it may seem a bit
sluggish. A real application would decouple the rendering from the
input/output system. Additionally, the demos will automatically convert
from the native rendering format used in the demo to your graphic card's
format and that will slow things down. Finally, the rendering is double
buffered so all operations are first rendered into a buffer and then
that buffer is copied into the Window and colour converted as required.
Quality is the primary focus of AGG so it will be hard to find another
library with better rendering quality.
CHANGES:
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2006-05-22 Updated to AGG 2.4 and OS4 SDK 51.22
New examples: bezier_div, compositing, compositing2,
flash_resterizer, flash_resterizer2, gamma_tuner,
gouraud_mesh, image_filters2, image_resample,
line_patterns_clip and pattern_resample
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