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 Readme data for Root » Graphics » Edit » lodepaint.lha

Description: Modern painting program. Rendered with OpenGL only
Install: lodepaint.lha
Size: 9Mb 5
Version: rev116
Date: 21 Nov 10
Author: Lode, aos4 port by kas1e, trixie and yannick
Submitter: kas1e
Email: kas1e/yandex ru
Homepage: http://sourceforge.net/projects/lodepaint/
Requirements: up2date aos4, up2date opengl, fast cpu
Category: graphics/edit
License: Other
Distribute: yes
Min OS Version: 4.1
  -- Many tools and filters
  -- Easy navigation: arrow keys move cursor, zooming while using tools, etc...
  -- Focused on pixel editing, textures and sprites
  -- Create and edit High Dynamic Range images
  -- Easy editing of the alpha channel
  -- Do filters on multiple images at once

Thanks to Yannick who made initiall port of that good app to AROS, and because
of it it was more or less easy to do the first ports of it to AOS4.

Thanks for Trixie who made a Reaction based selector for native SaveAs.

Be carefull, it can be a bit slow for some operations, and its even not reactive
fast on my 1ghz cpu on peg2 (but, pretty usable).

For plugins support just copy necessary ones from plugins_unused to plugins
directory.

Enjoy and have fan !

New since last release:

 -- AmigaOS4 skin added (dobe by Mason), and sets as default for amigaos4
version of program.
 -- Added cancel button to the color selection dialogs
 -- LodePaint now remembers the chosen skin between sessions
 -- Fixes of the mouse event code to make it hopefully work on a touch screens
 -- Also ask file save confirmation when exiting the program using "File -
Exit".
 -- Changed "alpha to mask" filter into "channel to mask" allowing to choose
what to convert to mask
 -- Made median filter slightly faster




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