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 Readme data for Root » Game » Sport » quantumminigolf.lha

Description: Officially the weirdest game for OS4 to date.
Install: quantumminigolf.lha
Size: 1Mb 5
Version: 1.1.0
Date: 16 Jun 08
Author: Friedemann Reinhard, AmigaOS 4.0 compile by Spot / PFP
Submitter: Spot / Up Rough
Email: spot/triad se
Homepage: http://quantumminigolf.sourceforge.net/
Category: game/sport
License: GPL
Distribute: yes
Min OS Version: 4.0
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         O        O           QUANTUM MINIGOLF [AOS4]            O       O



                         PORTED BY .................... SPOT
                         SUPPLIED BY .................. SPOT
                         TYPE ......................... GAME
                         REQUIRES ...................... SDL
                         AUTHOR(S) ..... FRIEDEMANN REINHARD

                           THIS IS OFFICIALLY THE WEIRDEST
                            GAME FOR AMIGAOS 4.0 TO DATE!



        Quantum Minigolf - a computer game visualizing quantum mechanics
        ----------------------------------------------------------------

        Copyright 2007, Friedemann Reinhard, friedemann.reinhard/ens/fr

        Overview:
        ---------

        Quantum minigolf is a minigolf simulation, in which the ball
        behaves according to the laws of quantum mechanics. Such a quantum
        ball can be at several places at once and diffract around obstacles. 

        Quantum minigolf exists in two versions
         - the sofware-only version, which you have most probably in
           front of you when you read this file
         - a virtual-reality version. Here the user plays with a real
           club which is marked by an infrared LED and tracked by a
           webcam. The ball is projected to the ground by a video
           projector mounted on the ceiling. 
           Basically, the software release contains all the neccessary 
           code to build the virtual-reality version. However building
           it will not (yet) be easy, since it is not documented yet :-(

        You can find further information and the latest version of quantum
        minigolf at
        http://www.sourceforge.net/projects/quantumminigolf

        Copyright Notice:
        -----------------

        Quantum minigolf uses several GPLed libraries. Their source code can
        be found at the following locations

         * fftw3f  - the single precision (!) version of libfftw
           http://www.fftw.org/

         * SDL
           http://www.libsdl.org
         * SDL_ttf
           http://www.libsdl.org/projects/SDL_ttf/

         * freetype
           http://www.freetype.org/

         * Linux Libertine open fonts
           http://sourceforge.net/projects/linuxlibertine/

        Creating Tracks:
        ----------------

        Quantum minigolf allows you to easily create your own tracks. Just
        open tracks/empty.bmp with your favorite graphics software and add
        some obstacles. Purely white obstacles (i.e. obstacles with color
        rgb(255,255,255)) are infinitely high. Gray obstacles have a finite
        height proportional to their intensity. 

        When you have finished a track, add its name in a new line of
        tracks/tracks.cfg. 

        If you want to use your new track also with the classical simulator,
        create two hard- and softcore bitmaps using the Matlab/Octave file 
        tracks/q2c.m and add their names to the tracks.cfg file. 
        If you do not create the hard- and softcore bitmaps, the quantum
        simulator will nevertheless be able to use your new track. 
 








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