Description: | a space invaders clone | Install: | simplevaders.lha | Size: | 3Mb 5 | Date: | 03 Sep 08 | Author: | Dusted, AmigaOS 4.1 compile by Spot / PFP | Submitter: | Spot / Up Rough | Email: | spot/triad se | Requirements: | MiniGL 2.0 beta (Included in AmigaOS 4.1) | Category: | game/shmup | License: | Other | Distribute: | yes | Min OS Version: | 4.0 |
O O O O
o o o o
o . . o
. .____. _______ .
._______________________.___________ | |__ .__\__. \ ____.___________.
| __ / ___ | __ /__|___ __/___|__ _ | \ \| | __ |
| |_/ / \_| | |/ / ___/ | __// |___\ | |_/ |
| ______/|___________|____|\_______|__________|_____| \_____|_____ |
|____| /_________|
F O R .____.
.________________________ _____________._____________| |__
| __ / __ /_\ __ | ____/____) __/______
| |_/ / |/ / \ \_| | __/ | | |_/ /
. | ______/_____|\_________\__________| | |____|___________/ .
|____| |____|
o . . o
o o P R E S E N T S o o
O O SIMPLEVADERS [AOS4] O O
PORTED BY .................... SPOT
SUPPLIED BY .................. SPOT
TYPE ......................... GAME
REQUIRES ................... SDL/GL
AUTHOR(S) .................. DUSTED
* ************************************************************************* *
Simplevaders space-invaders like game that is not like space-invaders
Copyright (C) 2007 DusteD
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
* ************************************************************************* */
Disclamer (2): This was my first computergame, my first experience with
opengl, sdl and my first C++ program. I learned a lot from all the mistakes
and design-flaws I made here. So, go easy on me, I know there are lots of
errors in here, but I only learn by doing, and by making mistakes. */
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