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 Readme data for Root » Game » Roleplaying » spaceblade.lha

Description: A spaceship RPG using GameBlade
Install: spaceblade.lha
Size: 696kb 5
Date: 10 Jul 08
Author: Jarek Ilski, AmigaOS 4.0 Compile by Spot / PFP
Submitter: Spot / Up Rough
Email: spot/triad se
Category: game/roleplaying
License: GPL
Distribute: yes
Min OS Version: 4.0
                       O    O                        O      O
                   o           o                  o             o
 
                  o             .               .                o
                                                               
                    .                  .____.        _______   .
 ._______________________.___________  |    |__   .__\__.   \  ____.___________.
 |     __     /   ___    |    __    /__|___ __/___|__ _ |  \ \|    |     __    |
 |    |_/    /    \_|    |    |/   /   ___/ |     __//  |___\      |    |_/    |
 |    ______/|___________|____|\_______|__________|_____|    \_____|_____      |
 |____|                                                              /_________|
                                      F O R                 .____.
       .________________________ _____________._____________|    |__
       |     __     /   __     /_\     __     |    ____/____)    __/______
       |    |_/    /    |/    /   \    \_|    |    __/ |    |    |_/     /
   .   |    ______/_____|\_________\__________|    |   |____|___________/    .
       |____|                                 |____|
  o                       .                              .                    o
            
   o                    o         P R E S E N T S          o                 o
                     
         O        O              SPACE BLADE [OS4]              O       O



                         PORTED BY .................... SPOT
                         SUPPLIED BY .................. SPOT
                         TYPE ......................... GAME
                         REQUIRES ...................... SDL



***********************************************************************
*                                                                     *
*  SpaceBlade by Jarek Ilski ( Nokturn32()poczta.onet.pl )             *
*  Distribution: SpaceBlade-20030709                                  *
*                                                                     *
*  GameBlade Version: CVS                                             *
*                                                                     *
***********************************************************************

About GameBlade:
----------------
Please read the file README-GB for information about the GameBlade.

License:
--------
Please read the file COPYING for the license. The license is the GPL.

Last update:
------------
9. Jul. 2003

About this game/how to play:
------------------------
 The SpaceBlade is the first full GameBlade demonstration game. As opposed to
other GameBlade game distributions, this Game will have more gameplay, this
game will be more complex and, hopefully, more fun to play.

 At this moment there is only one demo battle to the game. After the battle a
battle result is shown. The game is far from being complete, so don't expect
too much. But, this demo already gives a little of the flair of the complete
game.

 The battle takes place between two equally strong teams of spaceships:
The team starting on the left, with blue spaceships is yours. Your goal is
to eliminate all enemy ships. You take control of the ship starting in the top
left corner. Your name is Nokturn ;) 

Here is how to do it/the keys:
------------------------------

  Cursor keys:  Move your ship around
          "a":  Fire
          ESC:  Quit the game

 Well, there is nothing more to tell you. The game has a RPG system, that means
you get experience points when you shoot a ship. If you have 100 of them, you
level up. If you level up, you get more hitpoints and more firepower. The
RPG system is far from being done, some things are coded in very clumsily, 
just for testing (like the whole damage system). We will work on the game! 
 
Have fun,

 Jarek Ilski, 9. Jul. 2003






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