Description: | SDL puzzle game | Install: | pegs.lha | Size: | 1Mb 5 | Version: | 2005-10-16 | Date: | 23 Oct 05 | Author: | Fredric Stridh and Eric Johansson (OS4 compile by Stefan 'Shoe' Nordlander) | Submitter: | Kjell Breding | Email: | whz_fredrik/hotmail com | Requirements: | OS4 (tested under PR3) | Category: | game/puzzle | License: | GPL | Distribute: | yes | Min OS Version: | 4.0 |
Pegs AmigaOS4 Version - 051016
Code by: Fredrik Stridh
Eric Johansson
Graphics: Eric Johansson
Music: Mikael, aka Ampli
OS4 compile: Stefan 'Shoe' Nordlander
More info: Open Docs/ReadMe.txt for more game info
Thanks to: nicomen at #amigadev for gfx and coding support.
Contact me at: whz_fredrik()hotmail.com
icq: 43139247
GAME INFO
The object of the game is to eliminate all of the blocks.
Instructions
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You control the player with the arrow keys. Press "Esc" to exit the game. Press
"R" to restart level.
GAME RULES
The Player
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1, The player can move all circles, quads, crossed and triangles.
2, The iceblock can not be moved.
3, The black hole can not be moved,
4, If you move into a black hole then you lose.
5, If two different blocks are put together then you lose.
Circles
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1, When two circles collide they both disappear.
2, When circles are put into a black hole they(the circle) disappear.
Quads
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1, When two quads collide they both disappear.
2, When quads are put into a black hole the black hole disappears.
Crosses
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1, When two crosses collide they both disappear and you have the option to
select a new block with the up/down key and enter to confirm.
2, When crosses are put into a black hole they (the cross) disappear.
Triangles
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1; When two triangles collide they both disappear and you get an iceblock.
2, When triangles are put into a black hole they (the triangle) disappear.
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