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 Readme data for Root » Game » Puzzle » pegs.lha

Description: SDL puzzle game
Install: pegs.lha
Size: 1Mb 5
Version: 2005-10-16
Date: 23 Oct 05
Author: Fredric Stridh and Eric Johansson (OS4 compile by Stefan 'Shoe' Nordlander)
Submitter: Kjell Breding
Email: whz_fredrik/hotmail com
Requirements: OS4 (tested under PR3)
Category: game/puzzle
License: GPL
Distribute: yes
Min OS Version: 4.0
Pegs AmigaOS4 Version - 051016

Code by:   	Fredrik Stridh
		Eric Johansson

Graphics:  	Eric Johansson

Music:     	Mikael, aka Ampli 

OS4 compile:    Stefan 'Shoe' Nordlander

More info: 	Open Docs/ReadMe.txt for more game info

Thanks to: nicomen at #amigadev for gfx and coding support.  

Contact me at: whz_fredrik()hotmail.com
icq: 43139247


GAME INFO 

The object of the game is to eliminate all of the blocks.

Instructions
------------
You control the player with the arrow keys. Press "Esc" to exit the game. Press
"R" to restart level.

GAME RULES

The Player
----------
1, The player can move all circles, quads, crossed and triangles.
2, The iceblock can not be moved.
3, The black hole can not be moved,
4, If you move into a black hole then you lose.
5, If two different blocks are put together then you lose.

Circles
-------
1, When two circles collide they both disappear.
2, When circles are put into a black hole they(the circle) disappear.

Quads
-----
1, When two quads collide they both disappear.
2, When quads are put into a black hole the black hole disappears.


Crosses
-------
1, When two crosses collide they both disappear and you have the option to
select a new block with the up/down key and enter to confirm.
2, When crosses are put into a black hole they (the cross) disappear.

Triangles
---------
1; When two triangles collide they both disappear and you get an iceblock.
2, When triangles are put into a black hole they (the triangle) disappear.










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