O O O O
o o o o
o . . o
. .____. _______ .
._______________________.___________ | |__ .__\__. \ ____.___________.
| __ / ___ | __ /__|___ __/___|__ _ | \ \| | __ |
| |_/ / \_| | |/ / ___/ | __// |___\ | |_/ |
| ______/|___________|____|\_______|__________|_____| \_____|_____ |
|____| /_________|
F O R .____.
.________________________ _____________._____________| |__
| __ / __ /_\ __ | ____/____) __/______
| |_/ / |/ / \ \_| | __/ | | |_/ /
. | ______/_____|\_________\__________| | |____|___________/ .
|____| |____|
o . . o
o o P R E S E N T S o o
O O NPUSH [OS4] O O
PORTED BY .................... SPOT
SUPPLIED BY .................. SPOT
TYPE ......................... GAME
REQUIRES ...................... SDL
AUTHOR(S) .......... DAVID RICHMOND
How to create levels
--------------------
- Levels are simple textual files without any extension in the file name.
- Just name your level file Level* and the game will pick it up.
- Level files are sorted alphabetically in the menu.
Some rules:
- make sure you have at least one player(()), gold($) and exit(x) in the
level
- there can be multiple of all of those (players are switched with TAB key)
- since level characters are automatically detected, you can use , and ;
marks
if you just want to print those characters on the screen (as comments)
- Comma (,) is used for regular comment, and semi-color (;) for bold letters
- Rest of the line after those two characters is ignored by the game
If you make some levels, make sure you contact us at:
richmondavid()users.sourceforge.net
Also feel free to contact me regarding any bug reports or ideas.
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