Super Mario War April Fools Edition 1.7 (http://smw.72dpiarmy.com) Original
game concept: Samuele Poletto
Authors:
--------
Florian Hufsky, Two52 and contributors
ORIGINAL GRAPHICS � NINTENDO
ORIGINAL SOUNDS � NINTENDO
GRAPHICS AND AUDIO FROM FAN-MADE CONTENT � THEIR RESPECTIVE HOLDERS
Original game concept: Samuele Poletto
AOS4 port by Hugues Nouvel (HunoPPC).
http://www.clubevolution4.com/HunoPortSDL/
have a lot of fun :)
INSTALLATION:
- Extract and Copy the game folder in your games section, start the executable
of SuperMarioWar
- Enjoy !
AmigaOS4 NOTES:
- Original port by Spot/Up Rough - Updated and (much) Enhanced by HunoPPC
(Hughes Nouvel) - Tested on AmigaOS 4.1 on AmigaOne G3 / G4 and SAM EP440 667
Mhz and SAM Flex 800 Mhz - Untested on AOS4.0
Version 1.7:
- Fix all liberation of ressources
- code optimised and cleanup (removal of warning)
- Fix joypad support
- Add icon png
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Whats New? 04.01.2007
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1.7 April Fools Edition
- Animated lava and water tiles
- 20% chance of a held spiked shell dies when hitting another player
- Hammers are fired from a better position relative to the player
- Fixed Screen shake POW bug
- Fixes to AI to deal with podobos, bowser fire and new stuff
- Fixed gfx bug when switching places with mystery mushroom while holding an
item
- Menu option to turn off/on secret moves
- More than 20 Secret April Fools Features. Here are some hints:
* Some features are special moves for players based on what powerup they have
or what they are carrying
* Some are new items and powerups
* Some are tweaks to existing features
* and some things don't fall into any of these categories...
- There is a contest at http://forum.72dpiarmy.com to see who can unlock the
most hidden features
* Contest winner gets special forum status and badge on splash screen for next
release of SMW!
* So keep checking the forums for the latest codes and unlocked features!
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