OS4 version of Pengswim:
this is my first port using Configure and abcshell
so it might not be 100% as im still learning here
but the game is alpha software even from the
orginal author so if there is problems it not
might be even my own created bugs sadly.
I did complete the game a few minutes ago ,
wasnt that many levels but its ok for a 5 minutes
time killer.
The game use Timidity for music so install that
if u want music , the sound is pretty high
compared to music though so :I
Now i finally know abit more about what "they" meant
with "easy porting/recompiling" (all i did basically
with this port was fixing paths, no rewrite was done)
anyway u know the drill , contact me if any weirdo
problems.
Introduction
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PengSwim is a game of swimming and eating,
a penguin's two favorite activities.
The object of PengSwim is to eat as many
fish as possible within the time limit.
Once you've eaten all the fish on the level,
you move to a new level with more fish to eat.
What could be simpler?
Play
------
Controls:
UP - Accelerate
DOWN - Brake
LEFT - Turn counter-clockwise
RIGHT - Turn clockwise
SPACE - Charge
Q or ESC - Quit
The controls may take a second to get used to,
but it's basically like the old Asteroids game
with a lot more viscosity. Note that when
you jump out of the water, you have no control.
You have 30 seconds per level to eat all the
fish on the screen.
Once you eat all the fish, you have the option
of going to a new level with two additional fish.
This goes on for a maximum of 20 fish
( I may raise that eventually).
My current high score is 106 fish. N.B.
The last fish is always the toughest.
What's New
---------------
0.2.0
-----
* added ice walls and level maps
* improved fish graphics and motion--they now turn rotate like the penguin
* added really basic AI to the fish. It's the loosest definition of
"intelligence"
* changed the physics to accomodate the new obstacles and prey
* fixed the install process using autoconf and automake
* reduced the total particles to ease the processor a bit
0.1.0
-----
* Improved the background graphics by adding a mountain (used xmountains to make
it)
* Improved the physics of the penguin, especially while jumping out of the water
* Added a barrier to all sides of the game display, causing the penguin to about
face.
* Added particle splashes and several minor particle improvements
* Added a splash noise and a burping sound at the end of each level
* Fixed the display text by making text boxes centered and a better shade of
blue/green
* Added an icon
0.0.1
-----
Everything, actually.
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