Description: | Infocom game interpreter | Install: | frotz.lha | Size: | 529kb 5 | Version: | 2.41 | Date: | 06 Nov 06 | Author: | Stefan Jokisch, AROS port by Kalle Räisinen, AmigaOS 4.0 compile by Spot / Up Rough | Submitter: | Spot / Up Rough | Email: | spot/triad se | Category: | game/misc | License: | Other | Distribute: | yes | Min OS Version: | 4.0 |
Frotz 2.41
ported to AROS by Kalle Räisänen <kal/aros-stuff.tk>.
compiled for AmigaOS 4.0 by Spot / Up Rough
This is the stdio version of AmigaFrotz (with some small changes)
compiled for AROS-i386. It uses ANSI escape sequences to console
the cursor (code in `amiga_stdio.c').
The main change I've made is to make `os_read_char()' (in
`amiga_stdio.c') not echo the chars it reads (which seems to be
the Right Thing). There are a few other changes, but nothing
significant.
I've also made fairly extensive changes to the archive layout,
eg. moved the blorblib files to a sub directory, added a Makefile,
et c. Plus I've added the directory `games/', which contains
`the Encyclopedia Frobozzica' and `Advent', a couple of games to
test functionality.
The code in `src/amiga/' should be fairly easy to port to AROS,
'though I haven't looked to closely at it.
Installation
Just copy the file `frotz' into somewhere in your path (`C:' might
be good).
/Kalle Räisänen
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