This is a port of id software's Quake World for AmigaOS 4.x. QuakeWorld is a
multi-player specific version of Quake, optimized for playing over the
internet.
It allows a server to predict the movement of an object based on its current
speed and trajectory, so the server doesn't need to receive continuous data
from
the client and can deal much better with lags.
Installation
Just copy the executables into your Quake directory (where the id1 directory
resides).
Starting QuakeWorld client
The program qwcl will automatically use CyberGfx, when cybergraphics.library
was
successfully opened, otherwise it tries to open an 320x200 AGA screen. Sound is
played using Paula by default, except AmigaOS 4.x, which default to AHI. You
can
force AHI with the -ahi option though. Note: Make sure that you have set the
stack size to 500000 bytes before starting the AmigaOS4 versions. The other
ports have automatic stack extension. When running on CyberGfx you will first
be
asked for a screen mode. The program stops in the Quake console where you want
to connect to a QuakeWorld server.
For Netplay use: sun.hasenbraten.de:27500 , there is also a Stats page
http://sun.hasenbraten.de/qw/alltimestats.php
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