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 Readme data for Root » Game » Action » thezoninrun.lha

Description: A polished Qix clone!
Install: thezoninrun.lha
Size: 2Mb 5
Date: 13 Mar 12
Author: Qenene, AmigaOS4.x packaging by Spot / PFP
Submitter: Spot / Up Rough
Email: spotUP/gmail com
Requirements: Python. PyGame, SDL, SDL_Image, SDL_Mixer, SDL_TTF + their dep libs.
Category: game/action
License: Other
Distribute: yes
Min OS Version: 4.1
                       O    O                        O     O
                   o           o                  o            o
 
                  o             .               .               o
                                                               
                    .                  .____.        _______   .
 ._______________________.___________  |    |__   .__\__.   \  ____.___________.
 |     __     /   ___    |    __    /__|___ __/___|__ _ |  \ \|    |     __    |
 |    |_/    /    \_|    |    |/   /   ___/ |     __//  |___\      |    |_/    |
 |    ______/|___________|____|\_______|__________|_____|    \_____|_____      |
 |____|                                                              /_________|
                                      F O R                 .____.
       .________________________ _____________._____________|    |__
       |     __     /   __     /_\     __     |    ____/____)    __/______
       |    |_/    /    |/    /   \    \_|    |    __/ |    |    |_/     /
   .   |    ______/_____|\_________\__________|    |   |____|___________/    .
       |____|                                 |____|
  o                       .                              .                    o
            
   o                    o         P R E S E N T S          o                 o
                     
         O        O              THE ZONINRUN [OS4]           O       O

                                A POLISHED QIX CLONE


                         AUTHOR ..................... QENENE 
                         PORTED BY .................... SPOT
                         SUPPLIED BY .................. SPOT
                         TYPE ......................... GAME
                         REQUIRES .............. PYGAME, SDL

- --- -------------------------------------------------------------------- -- -

Creative Commons License - Attribution - NonCommercial-NoDerivs
This software is free and comes without warranty neither support of any kind.
You'll use it at your own risk.

Licencia Creative Commons - Reconocimiento -NoComercial- SinObraDerivada
Este software es gratuíto y como tal se presenta sin garantía ni soporte de 
ningún tipo.
Si aceptas utilizarlo lo haces bajo tu propia responsabilidad.

- --- -------------------------------------------------------------------- -- -

(c) Qenene 2012
Based on the QIX, by TAITO 1981
Some sample bases taken by the original QIX
Title and ending drawn with stripgeneator.com
Programmed with Pygame


Version 1.0 Feb-2012

- --- -------------------------------------------------------------------- -- -

LEVELS GAME. One or two players.
There are 10 different levels, each one with 3 sublevels: A, B and C.
Each level has a five letter password to continue later.
The goal of game is to fill a percentage of the screen with your base color
closing boundaries with the trail that leaves the vector you're controlling,
before the time limit.
When you make a closing, the filled boundary side will always be the one with
the smallest area.

Each player has 5 control buttons, 4 directions keys and the recoil key.
You can change the predefined keys, that for the player 1 are the arrow keys
and Ctrl.

There are two types of bots or enemies:
-Cornerers: They move only riding the lines that you create. They'll kill you
if they get to your head.
-Colorhaters: They are of various types, and they move exclusively by the screen
areas which have not yet been filled in color, although in some cases may invade
these areas partially. They'll kill you if they intercept your head or your
trail.
You can destroy these bots if you can fill the area they occupy, although
sometimes won't be wise to do that.

BATTLE GAME: From two to four players.
Will win the player with highest score at the game over. The score is mainly 
achieved by filling areas, and to a lesser degree counting the total length of 
lines in your color and destroying your opponents intercepting their trails.

After a game, press 'p' at the main menu to view a screenshot of the gameboard.
Press ESC to pause, or end a game.






Copyright (c) 2004-2013 Björn Hagström. All rights reserved.
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