This is a quick port for OS4 of the SDL action game 'Njam' v1.21
by author Milan Babuskov.
OS4 port by Sharakmir (Kjell Breding).
Njam URL: http://njam.sourceforge.net/ (where you can find a lot of info!)
Njam is fast-paced cross-platform pacman-like game written in C++ using SDL
library. It has network duel support and a lot of nice features. More info
about this game is found in the enclosed documentation (in the html drawer).
RUNNING THE GAME - OS4
Just open a shell and type 'Njam_OS4' to get started. You can also start
by clicking the game icon which starts the game in a full screen mode.
If you want to play in window mode, start the game with 'Njam_OS4 -w'.
A small issue: when entering the 'join network duel' in the main menu,
it's not possible to type '.' when entering an ip address. To enter a
ip address, edit njam.conf and type in the correct server ip address.
E.g.:
I=192.198.0.100 (I've set this address as default in njam.conf, feel
free to change it to whatever works for you).
This address is then used everytime you play the game. In case your
opponents server ip changes, just edit njam.conf again. Sorry for this
issue, will try to fix it.
LEGAL STUFF
All original source is in the Source folder together with the original
makefile, named Makefile.orig.
Njam is released under GNU GENERAL PUBLIC LICENSE, please read the
file 'COPYING' for more info.
To compile the game for OS4, make sure you have your SDL environment setup
properly and use the Makefile to compile (type 'make' in the src folder).
HISTORY
v1.21 November 8th 2005:
Compiled for OS4 by Sharakmir, Kjell Breding.
Gameplay tested ok without any known issues so far. There is a small
message when starting the game 'SDL_SetError: No display', but it's
something I couldn't get rid of for now.
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A M I G A R U L E Z !
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