O O O O
o o o o
o . . o
. .____. _______ .
._______________________.___________ | |__ .__\__. \ ____.___________.
| __ / ___ | __ /__|___ __/___|__ _ | \ \| | __ |
| |_/ / \_| | |/ / ___/ | __// |___\ | |_/ |
| ______/|___________|____|\_______|__________|_____| \_____|_____ |
|____| /_________|
F O R .____.
.________________________ _____________._____________| |__
| __ / __ /_\ __ | ____/____) __/______
| |_/ / |/ / \ \_| | __/ | | |_/ /
. | ______/_____|\_________\__________| | |____|___________/ .
|____| |____|
o . . o
o o P R E S E N T S o o
O O BUMPRACE [OS4] O O
PORTED BY .................... SPOT
SUPPLIED BY .................. SPOT
TYPE ......................... GAME
REQUIRES ...................... SDL
--------------------------------< BumpRace >------------------------------------
BumpRace is a simple arcade game. I'd like to receive a lot of comments and
suggestions. You can get the newest version of BumpRace at:
http://members.linuxstart.com/~karlb/
And you can reach me via e-mail:
karlb()gmx.net
Keys:
PLAYER 1
<arrow keys> moving
<right control> special ability
PLAYER 2
<a> left
<d> right
<w> thrust
<left control> special ability
To run this, you need the SDL-library. If you don't have it, get it from:
http://www.devolution.com/~slouken/SDL/
-----------------------------< RACER ABILITIES >--------------------------------
UFO-Racer: slows down automatically
V-Shaped-Racer: has 10% extra time
Rocket-Racer: press control for extra speed
Last Racer: press control to stick to walls
--------------------------------< PARAMETER >-----------------------------------
"--levelset 1" selects an alternative, hard level set
"--nofullscreen" "-f" guess
"--nosound" "-s" guess again
"--notfinal" "-n" no title screen (nice for develolopers)
"--noparticles" "-t" turns of paticles. good for slow computers.
"--pageflip" "-p" flicker-free fullscreen, slow and extremly buggy
"--precision [value]" sets the precison of the collisions (default=10)
using this is not recommended
---------------------------------< LICENSE >------------------------------------
This game is available under the GNU General Public License version 2.
See COPYING for details.
====== CODE ======
Graphics and code by KARL BARTEL:
E-mail: karlb()gmx.net
Homepage: http://www.linux-games.com
Particle code, ideas and other support by LION KIMBRO:
E-mail: SnowLion()sprynet.com
Some levels by STEPHAN:
E-mail: emailme()enthralling.com
Second level set by MEHDI YOUSFI-MONOD
E-mail: tuxmym()gmail.com
====== ARTWORK ======
The music was written by THE LIZARD KING
E-mail: gustaf.grefberg()pp.itv.se
Homepage: http://www.itv.se/~a1055/frames.html
Files: lizard.mod
License: free to use, modify and redistribute
Background image by TOZZIE:
Homepage: http://www.tozzie-designs.com/
Files: back2.jpg
License: free to use, modify and redistribute
Sound effects:
Copied from an old version of the game Clanbomber
Files: explode.wav whoosh.wav winlevel.wav
License: GPL
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