O O O O
o o o o
o . . o
. .____. _______ .
._______________________.___________ | |__ .____. ____.___________.
| __ / ___ | __ /__|___ __/___|__ _ | | | __ |
| |_/ / _| | |/ / ___/ | __// |___ | |_/ |
| ______/|___________|____|_______|__________|_____| _____|_____ |
|____| /_________|
F O R .____.
.________________________ _____________._____________| |__
| __ / __ /_ __ | ____/____) __/______
| |_/ / |/ / _| | __/ | | |_/ /
. | ______/_____|___________________| | |____|___________/ .
|____| |____|
o . . o
o o P R E S E N T S o o
O O AFTERNOON STALKER [OS4] O O
PORTED BY ............ SPOT
SUPPLIED BY ... BILL MCEWEN
TYPE ................. GAME
*** HOT NEW CRACKTRO IN THIS RELEASE!!! ***
--[README]---------------------------------------------------------------------
Afternoon Stalker - A clone of the Intellivision(TM) game Night Stalker(MT).
Copyright (C) 2001-2004 Pierre Sarrazin <http://sarrazip.com/>
This program is free software distributed under the GNU GPL.
See the file COPYING.
This package is autoconfiscated. See INSTALL for details.
A manual page is provided: afternoonstalker.6
The SDL, SDL_image and SDL_mixer libraries are required.
See <http://www.libsdl.org>. The 'sdl-config' script, which comes
with the SDL development files, is expected to be in the PATH.
My 'flatzebra' library is also needed. You can get it from the
Afternoon Stalker Home Page:
http://sarrazip.com/dev/afternoonstalker.html
Read about the original Night Stalker game for the Intellivision
at this URL:
http://www.intellivisionlives.com/bluesky/games/credits/action2.html#stalker
When a .wav file does not have the right characteristics (frequency,
mono/stereo, etc), the sox(1) command can be used to convert .wav
files to a specific format. In this example, the desired format
is 11025 hertz, 1 channel (mono), byte-sized samples and unsigned
linear encoding:
sox original.wav -r 11025 -c 1 -b -u converted.wav
See the sox(1) manual page for details.
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