this small demo is about liquid surface modelling.
mouse:
use mouse to move on the surface. while
you hold down first mouse button and move
trace is left behind.
keys:
1 2 - smooth
q w - gravity
a s - friction
z x - elastics
f - fullscreen
space - clear
esc - quit
meanings of properties:
smooth - how much to smooth the surface?
smaller value gives better smoohing.
a stupid param, probly you wont notice
any change.
gravity - smaller value increases process sped.
friction - how long the oscillation will last?
smaller value means longer.
elastics - wave length. smaller values - longer wave.
when you go with some parameter out of optimal range
system starts to amplify waves. sometimes this gives
very nice-looking patterns. when this happend bring
the value back to optimal range (and press space).
.___________________________________________________________.
| |
| A M I G A O S 4 . 0 C O M P I L E B Y |
._______ .______. |
| ____/________________________________________| |__ .
._|____._ | ._ | ._ | _/______.
| |/ | |/ | |/ | |/ |
| | _________| | |
|_________________|______|spt/up |_______________|_______________|
. .
| |
| I am in a shitty economical situation, so if you feel |
| that what I do is worth anything, use paypal to donate |
| to my email addy, spotATtriadDOTse, thanx! |
| |
| Spot / Up Rough 2006 |
|___________________________________________________________|
| |