Description: | a simple particle engine demo showing white smoke | Install: | glsmoke.lha | Size: | 406kb 5 | Date: | 03 Sep 08 | Author: | Angelo "Encelo" Theodorou, AmigaOS 4.x compile by Spot / Up Rough | Submitter: | Spot / Up Rough | Email: | spot/triad se | Requirements: | MiniGL 2.0 beta (Included in AmigaOS 4.1) | Category: | demo/misc | License: | Other | Distribute: | yes | Min OS Version: | 4.0 |
GL_smoke: a simple particle engine demo showing white smoke
Copyright (C) 2005 Angelo "Encelo" Theodorou
Info
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This is another (the previous was GL_pointz) one-afternoon little demo I made to
have a bit of fun with OpenGL.
It's a simple particle engine based on the 19th chapter of the NeHe's series of
tutorial, it tries to simulate
smoke behaviour helped by a white smoke "flake" semi-transparent texture and
OpenGL blending.
Like GL_pointz it uses a clone of gluPerspective() to get rid of GLU dependency.
Compiling
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In order to compile use the included Makefile.
Should you have any problem with includes or libs, tweak it to suit your needs.
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