Installation:
1. Copy dds.datatype to SYS:Classes/DataTypes/
2. Copy DDS(|.info) to DEVS:DataTypes/
Supports:
- Uncompressed truecolor
- DXT1 compression
- DXT2/3 compression
- DXT4/5 compression
- RXGB (Doom 3)
Indexed texture files are not supported (due to lack of test files).
Source code is included.
Changes:
52.2 (19-Jun-2008)
- Added support for RXGB format used for Doom 3 height maps (same as DXT5 but
with red colour data stored in the alpha channel part, and no alpha channel)
52.1 (15-Jun-2008)
- Implemented DXT2-5 compression support
- Fixed a bug in the uncompressed alpha channel support
0.3 (12-Jun-2008)
- Improved DXT1 support (fixes weird colored pixels with some files)
0.2 (11-Jun-2008)
- Fixed bug in 32-bit truecolor support
- Implemented DXT1 compression support
0.1 (10-Jun-2008)
- First released version
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