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This is a quick compile for OS4 of the SDL/OpenGL game 'Stroids3D' by Anthony Magro. DESCRIPTION Description from the author: Stroids3d started out as a 2d clone of the original asteroids. Since I have no life and just a horrible amount of time on my hands, it eventually became a full 3d space shooter. Stroids URL: http://www.upl.cs.wisc.edu/~anthony/stroids3d/ GPL All original source is in included in the Source folder. The game data has been downloaded and is included in the OS4 release. HISTORY v0.9b March 15th 2009: Compiled for OS4 by Sharakmir, Kjell Breding. PLAYING THE GAME You control the ship with your mouse. For other in-game keys, see below: W = Forward S = Backward A = Left D = Right C = Camera View G = Release/Grab Mouse J = Show collision spheres ESC = Return to Menu KP9 = Kill GameKeyPad +/- = Change Game Speed TODO/KNOWN BUGS It's supposed to be possible to change screenmode in the game, but that crashes the game so far. By default, the game starts in fullscreen mode (800x600x32) which is the only screenmode that seems to work. Will look more into that later. Since the game is in beta mode, it could be due to that (or to my limited porting skills). ;) Also, when the game has started up: I have not figured out if changing key definitions in "Controls" should work yet or not. Does not seem like it. Compiled on OS4.1, could hopefully work on OS4.0 also, but it has not been tested. -- A M I G A R U L E Z !
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