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 Readme for:  Game » Shmup » shooter15.lha


Description: Shoot at enemies and collect (P)
Download: shooter15.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 2Mb
Version: 1.51
Date: 02 Nov 20
Author: Steve (main), Javier de las Rivas (port)
Submitter: Javier de las Rivas
Email: jabierdlr/gmail com
Requirements: AmigaOS4.1FE
Category: game/shmup
Replaces: game/shmup/shooter15.lha
License: Other
Distribute: yes
Min OS Version: 4.1
FileID: 11461
Comments: 0
Snapshots: 0
Videos: 0
Downloads:  (Current version)

[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] 
It's just a port (with some changes) from the excellent SDL2 tutorial from
Parallel Realities.

Just shoot at enemies and collect (P) to increase your score. Player bullets on
screen are reduced when player gets more points.
It can submit the highscore #1 (SUBMIT_HIGHSCORE tooltype) when quitting the
game (http://jabirulo.byethost13.com/hs/shooter15).

Keys (or use gamepad)
-Move: arrow/cursor keys
-Fire: control key
-Abort/Exit: ESC key
-Gamepad: use stick/hat and fire with "typical" buttons

-Clean my messy AmigaOS4 code a bit.
-aos4, input, highscores, title: added SUBMIT_HIGHSCORE tooltype and code  to
submit highscore #1 to when quitting game.
-Updated version string to 1.51 to diff with "original" 1.5[0].
-aos4.c: added WEBBROWSER tooltype.

NOTE: added #if[n]defs __amigaos4__ to all changes AFAIK.

Thanks to (in no special order)
Steve (Parallel Realities) for so clean/nice tutorial/sources.
Capehill et all for SDL2 AmigaOS4 port.
samo79 (tips).

Parallel Realities

Who knows?!?!?! ;-)

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