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[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] This is the AmigaOS 4 version of Worm Wars, a freeware arcade game by James Jacobs of Amigan Software. Features: 37 object types, 37 creature types, 13 bonus level types, integrated level editor, level shuffling option, saved high score tables, human and/or Amiga worm control, music, sound effects, 4 joystick/gamepad players simultaneously, 2 keyboard players simultaneously, source code, animations, help windows, screenmode sensitive, locale support, application.library support, full-screen and windowed modes. The supported languages are currently English, German, Greek, Italian, Polish and Spanish. Changes since V9.33: Summary: * Ported to Game Boy Advance. * Miscellaneous improvements and bug fixes. Details: ported to gba. ibm: fixed: squares bitmap was incorrect. amiga: fixed incorrect points awarding at end of level. fixed: head flashing was incorrect. switcher now changes cherries and flowers to your own colour. android: added label for on-screen jump/firebutton. trimmed, normalized, etc. sound effects. modified default levelset slightly. ibm: fixed: ctrl key was getting stuck down in some situations. |
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