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 Readme for:  Game » Action » abbayedesmorts.lha

Abbaye des Morts

Description: An old school game like Ghost'n Goblins
Download: abbayedesmorts.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 558kb
Version: 2.2
Date: 04 May 15
Author: Alain Thellier
Submitter: uploader
Email: alain thellier/orange com
Homepage: http://www.locomalito.com/abbaye_des_morts.php
Requirements: AmigaOS 4.x
Category: game/action
Replaces: game/action/abbayedesmorts.lha
License: GPL
Distribute: yes
Min OS Version: 4.0
FileID: 9294
Comments: 12
Snapshots: 1
Videos: 0
Downloads:  (Current version)

[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] 
Abbaye des Morts is an old school game like Ghost'n Goblins or Rick Dangerous
2010 - A game by Locomalito
       Music by Grizor87
2013 - Linux version by David "Nevat" Lara
2015 - 2.1: Amiga version by Alain Thellier - Paris - France
       2.2: MorphOS version by Stefan Haubenthal + Full screen mode 
GNU General Public License (GNU GPL) 

AMIGA PORT MOST IMPORTANT FEATURES OS3 version use Cybergraphics and 68020
(warning: this version may only works only inside WinUAE) OS4 version use
Compositing and PPC Both version use datatypes for sound & graphics loading (PNG
& WAV needed) Support Joystick (OS4: just adjust Prefs/AmigaInput to use a pad
with lowlevel.library) As the game "redraw all" at each frame it use lots of
ressources : not my fault game was designed this way Dont use SDL nor MiniGL nor
Warp3D = pure Amiga port Sources reworked & cleaned : 	now all functions use a G
game struct as parameter 	now all OS dependant functions are separated in
amigaos.c/sdl.c so more portable 	now use less stack 	now compile with zero
warnings Can load/save game. Can change sound volume.
Can grab screen.
Trainer mode.

The goal is to collect all the golden crosses & all the parchments then the
golden graal then the red parchment
Red crosses can be converted to golden crosses with some actions
You can walk inside some walls to inaccessible places
The game end like History :-/

Joystick up,down,left,right,jump
' ' jump
'c' change graphics
'p' pixels filtering (OS4)
'W' write a saved game
'R' read  a saved game
'g' screen grab a room
's' sound / no sound
'+' '-' sound volume
'Esc' quit
't' trainer mode : no collision
'l' trainer mode : lifes++

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