Comment by: AmiDARK (82.64.85.192) | At: 19 Dec 2020, 23:42 | File version: 2.24 |
Thank you Kas1e for your work !
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Comment by: Maximvs Payne (89.245.9.112) | At: 25 Oct 2020, 08:35 | File version: 2.24 |
Good Work!
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Comment by: HKvalhe (46.9.5.144) | At: 24 Oct 2020, 02:33 | File version: 2.24 |
Greatly appreciated for a new update after a long while! Thanks! Keep it up.
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Comment by: Tuxedo (93.48.244.68) | At: 25 Jan 2016, 23:28 | File version: 2.20 |
I wonder why every month mingl have so much downloads since it was the same archive from quite an year...
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Comment by: HKvalhe (80.212.47.178) | At: 31 Mar 2015, 13:19 | File version: 2.20 |
AmiUpdate under AmigaOS 4.1 FE brought it up nicely :) Happy to have an update :)
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Comment by: Daytona675x (78.35.240.191) | At: 27 Jan 2013, 11:03 | File version: 2.5 |
glShadeModel(GL_FLAT) doesn't seem to work correctly. The color of the last primitive should be used (so for triangles the color of the third vertex) but that is not the case. Noticed that when porting my particle system to AmigaOS4. I did not investigate further but actually it looks like it always does smooth shading (at least with the R200 driver).
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Comment by: Thematic (85.156.234.245) | At: 07 Jan 2011, 20:19 | File version: 2.5 |
Increased mobility in UrT is always welcome.
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Comment by: ribdevil (213.60.145.193) | At: 26 Dec 2010, 12:50 | File version: 2.3 |
The version listed is wrong, is v2.4 not 2.3
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Comment by: spot (85.228.116.147) | At: 15 Nov 2007, 15:01 | File version: 1.5.1 |
eh.. i mean, that will list games that uses sdl and gl. try to compile a few and see why they fail.
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Comment by: spot (85.228.116.147) | At: 15 Nov 2007, 15:00 | File version: 1.5.1 |
GREAT! I hope you keep improving this! A nice way to find commonly used functions is to go to www.happypenguin.org and do an advanced search. List only apps that supports 3d acceleration, and in the requirements field enter SDL.
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