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 | Posted by: Puni/Void (51.174.162.64) | At: 20 Feb 2022, 15:48 | Version: 03-29-04 | Gameplay.
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|  | Posted by: Puni/Void (51.174.162.64) | At: 20 Feb 2022, 15:48 | Version: 03-29-04 | Introscreen.
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|  | Posted by: Thematic (84.230.112.192) | At: 01 Dec 2005, 12:02 | Version: 03-29-04 | This effect looks nicer in motion.
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|  | Posted by: Thematic (84.230.112.192) | At: 01 Dec 2005, 12:00 | Version: 03-29-04 | A platformer should have jumps that are tricky, but not requiring extreme
accuracy. This is a good example.
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|  | Posted by: Thematic (84.230.112.192) | At: 01 Dec 2005, 11:58 | Version: 03-29-04 | Main menu, stylish as the rest of the game.
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