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[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] City Generator generates a random population distribution for a medieval fantasy city, town, or a village. It is based on Paul Stafford's Rolemaster City Generator tool. City Generator can be used for its original purpose, for generating a city population distribution for Iron Crown Enterprises's Rolemaster tabletop role-playing game, or for generating a population distribution for a computer role-playing game under development. City Generator generates a list of institutions located in the city area and 13 social classes: Soldiers, Monks, Priests & Knights, Healers, Criminals, Essence Masters, Performers, Special Agents, Sages, Pagan Priests, Manipulators, Evil Spell Casters, and Specialists. The generator then fills the classes with 2-9 professions and distributes a number of people between them. In addition to the tool itself, the AmigaOS 4 release contains refactored C source code, refined city statistics, bug fixes, instructions, and a script for generating several cities in a row. The script provides also an easy to use GUI for City Generator. |
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