Logo by Kicko (anonymous IP: 18.118.37.85,0) | ||||||||||||
| ||||||||||||
Audio (343) Datatype (51) Demo (203) Development (602) Document (24) Driver (97) Emulation (149) Game (1011) Graphics (500) Library (118) Network (234) Office (66) Utility (932) Video (69) Total files: 4399 Full index file Recent index file
 Amigans.net  OpenAmiga  Aminet  UtilityBase  IntuitionBase  AmigaBounty
Support the site
|
[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] How,Arcade Tonk Tanks v. 0.0.6 This game has been tested using Python 2.5 & 2.6.1 and Pygame 1.8 & 1.9.1 on Linux & windows XT/Vista. Look for the latest version on: http://www.pygame.org/project-Arcade+Tonk+Tanks-1078-2271.html or: http://code.google.com/p/arcade-tonk-tanks/ Credits: * Programming & game design by Koen Lefever (koen.lefever()gmail.com); License: GPL 3.0 * Graphics & explosion sound (boom.wav) by Marc Carson (marc()marccarson.com); License: Creative Commons CC-BY-SA * Explosion Graphics by David Howe (http://homepage.ntlworld.com/david.howe50/page16a.html) * Music "Only Depth" by Vladislav Malkov a.k.a. Artsense (http://www.myspace.com/artsensepsy) Version history: * 0.0.1 : 2009-01-14 : game created by Koen Lefever * 0.0.2 : 2009-03-31 : prompt to ask if you want to play in full screen or in a window * 0.0.3 : 2009-04-01 : corrected filenames to work on case sensitive systems (Linux/UNIX) * 0.0.4 : 2009-04-01 : replaced math.trunc() by int() - this works on both Python 2.5 and 2.6 * 0.0.5 : 2009-09-25 : added graphics by Marc Carson & music by Artsense * 0.0.5Win: 2009-09-28 : use freesansbold.ttf font created MS Windows executable with py2exe, Nullsoft NSIS & HM NIS Edit * 0.0.6 : 2009-10-29 : too many bullets bug solved 0.0.6-4 : 2009-11-02 : moved all global variables into module GameData 0.0.6-5 : 2009-11-03 : moved all game classes & functions to their own modules 0.0.6-6 : 2009-11-04 : moved what is supposed to be the AI into module DefaultBot 0.0.6-8 : 2009-12-06 : added BattleGround(), scenery, water 0.0.6-9 : 2009-12-09 : debugging, re-organizing code & cleaning up 0.0.6-11: 2009-12-14 : added David Howe's explosion graphics To Do * some code cleanup (this is my very first program in Python, and my first program in an OO language) * add an editor to create new mazes * add high score lists * add "presets" and the possibility to save your favourite combination of options * rewrite the game completely to support client/server multi-player -------------------------------------------------------------------------------- ------------------------------------------------------------ OS4 notes: One more of my easy repacked pygames, A proper Pygame-setup and the only nthing you have to do is double-click at the icon |
Copyright (c) 2004-2024 by Björn Hagström All Rights Reserved Amiga OS and its logos are registered trademarks of Hyperion Entertainment |