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[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] O O O O o o o o o . . o . .____. _______ . ._______________________.___________ | |__ .__\__. \ ____.___________. | __ / ___ | __ /__|___ __/___|__ _ | \ \| | __ | | |_/ / \_| | |/ / ___/ | __// |___\ | |_/ | | ______/|___________|____|\_______|__________|_____| \_____|_____ | |____| /_________| F O R .____. .________________________ _____________._____________| |__ | __ / __ /_\ __ | ____/____) __/______ | |_/ / |/ / \ \_| | __/ | | |_/ / . | ______/_____|\_________\__________| | |____|___________/ . |____| |____| o . . o o o P R E S E N T S o o O O INSANERZ SHOOTER [AOS4] O O PORTED BY .................... SPOT SUPPLIED BY .................. SPOT TYPE ......................... GAME AUTHOR(S)....... ARCIO FRAYZE DAVID .................. MARCELO BACCELLI REQUIRES ...................... SDL - --- -------------------------------------------------------------------- -- - InsanerzShooter (http://insanerzshooter.googlepages.com) About ==================== This is a classic shmup 2D, made with SDL. CopyRight ==================== Insanerz Team - CopyLeft, 2008-2008. The source-code is released under the GPL 3. You should have received a copy of the GNU General Public License along with Insanerz Shooter. If not, see <http://www.gnu.org/licenses/>. Graphics and Sounds are released under Creative Commons. You may copy, distribute, display and perform the work and make derivative works. Changes =================== v0.5 (23/01/2009): - Changed: the game difficult has changed. v0.4 (22/01/2009): - Changed: the player sound explosion. - Fixed: PSP now has music!!!!!!!! The problem was the ogg format... - Fixed: pause again. Loop doesn't create powerups in background. - Fixed: the score and hiscore are centered in the screen. v0.3 (19/01/2009): - Added: particles to enemies. - Added: a new enemy sprite file. - Changed: powerup appear a little less and appear more bullet powerup. - Changed: now the hiscore SAVES!!!! - Fixed: ghost powerup. Before, when you die still catch all the powerups :) v0.2 (16/01/2009): - Added: icon0.png - the icon for XMB (psp). - Added: new font Free Sans bold. - Added: hiscore function. - Changed: powerup appear a little more. - Fixed: pause. Loop doesn't continue to add enemies in background. v0.1 (someday in 2008): - First release :) Bugs ==================== - I don't know... Credits ==================== Marcio Frayze David (mfdavid()gmail.com) Marcelo Baccelli (batchaki()gmail.com) Special Thanks ==================== incacodecdecodec for our job! ZX81 the guy who make the pspsdk to virtualbox. ps2dev.org for the sdk. The Linux MultiMedia Studio developers for creating such a cool application. And you for playing! |
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