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[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] http://www.baronygame.com/ -----!!!-------- The archive contain NO data files, only binary. Game are commercical, so you should buy the game to have datafiles. If you will run it as it, without datafiles, all you will have is just black window and nothing else. -----!!!-------- Barony is a 3D, first-person roguelike. The goal of the game is to descend to the bottom of a dark dungeon known as the Devil's Bastion and destroy an undead lich named Baron Herx, who terrorized the peaceful town of Hamlet in life and is now harboring a curse against the land from beyond the grave. To aid you in your quest are friendly humans who have been seeking out a rough life within the dungeon for generations, as well as any friends you can bring with you in real life: Barony is the first of its kind as a first person roguelike in that it fully supports cooperative multiplayer for up to four players. For amigaos4 and Pandora's source code visit ptitSeb's page: https://github.com/ptitSeb/Barony ....How to install..... 1. You must use data files from Blessed Addition. Recommended to use 32bit windows version. Can be bough for example there: https://www.gog.com/game/barony_cursed_edition (the name of archive still "CursedEdition", which can be kind of misleading, but its Blessed Addition). 2. You must keep "lang" directory from amigaos archive (not the one from archive from where you got your datafiles). 3. After dealing with data files, you should have those directories, of that size: books: 52.626 images: 2.214.891 items: 715.247 lang: 159.535 (that one we keep from amigaos's archive) maps: 1.377.474 models: 2.089.023 music: 180.341.137 sound: 25.547.097 Whole layout of main Barony directory in end should be like this: books Dir images Dir items Dir lang Dir maps Dir models Dir music Dir sound Dir Barony Barony.exe Barony.info README.txt playernames-male.txt playernames-female.txt gamecontrollerdb.txt 4. First time you run the game, it will generate models.cache file. On x5k/ngfs it takes about 2minutes. All the next runs of game will be fast, as that generated models.cache file will be used. ...Recommendations... 1. Recommended to use NGFS filesystem (game operates faster on NGFS than on SFS, on SFS you may have some micropauses) 2. Recommended to use x1000 or x5000 (for sam460 and RadeonRX all you will have its about 15 fps, while on x5000 around 30-40). Even for PC minimum recomendation are i3 3GHZ (!) , so no miracles. 3. Last version of OS, last version of public drivers, libraries and co. ...Final note... AmigaOS4 port of Barony possible because of ptitSeb, who is added BigEndian and AmigaOS4 specific changes to it. Source code are there: https://github.com/ptitSeb/Barony It is also build around GL4ES wrapper, which give us OpenGL 1.x, 2.x and some of 3.x over ogles2.library (by Daniel 'Daytonta675x' Mubener ') and warp3dnova.library (by Hans de Ruiter). That GL4ES wrapper also done by ptitSeb, and with my little help also has AmigaOS4 support. Source code are there: https://github.com/ptitSeb/gl4es Don't hesitate to made donation to him as even if he have no _any_ real amiga, he help us a lot. You can made it for example there, by pressing donation button (and don't forget to mention reassons: for amigaos4 support, so he know from where it come): https://repo.openpandora.org/?page=detail&app=barony_ptitseb ...Changelog... v1.01 (29.12.2018): -- get rid of double "PROGDIR:PROGDIR:" and "PROGDIR:/" constructs (last one cause crashes on SFS). So Barony now works on SFS, but NGFS still _VERY_ recomended, as SFS produce lags in game (you may notice some micro pauses) -- added workaround to make it works on non-beta OS => on latest public versions IDOS pointer looses in the deep of c++11/native threads from Barony's code somehow, so we open dos.library/IDOS interface again to make physfs and openal works. For next update of OS all will works even as it was, but one more time open dos.library/IDOS make no harm anyway. -- stack cookie was 100.000, just in case made it 1.000.000 to avoid any possible problems -- added amigaos4 readme with all necessary information v1.00 (23.12.2018): -- first amigaos4 release |
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