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[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs]  _,,,_ ,*i$$$$$$$$i ,$$$$$$$$$$$$$ ,xx, _,x ,xx, _ $$$$$$$$$$$$$$$ ______________________ .$$$$$$. xi$$$$ .$$$$$$. _____________ % i$$$$$$$$7" "4 %%%%%%%%%%%%%%%%%%%%%% l$$$$$$l $$$$$$ l$$$$$$l l%%%%%%%%%%%% $$$$$$l$l '4$$7' $$l$$$ '4$$$$$ dS$$l$$$l$$$$$l$$$$$,d$$$l$$$$$$ S$$$$S $$$$$$$dS$$l$l$$$kyy $$',k $$$$$$$ $$$$l$$$l$$$$$$$$l$$$$$$$$$$l$$$ $$l$$$ $$$l$$$$$$$l$l$$$$$$ 7',$$k .$$$$$$7 4S$$l$l$l$$$$$l$$l$l$7"$$l$$l$l$ $$l$l$ 4$$l$l$4S$$:$l$$$$$$ ,$$$l$k l$$$$$$' l$l$l$:$l $$:$l$ $$:$l$ $$:$l$ $$:$l$ $$:$:$ '$$$:$$k.$$l$$$7 :$:$l$:$l $$:$:$ $$:$:$ $$:$:$ $$:$:$ $$ $:$ '$$ $l$l$$l$$$' :$:$l$:$: $$ $:$ $$ $:$, $$ $:$k,,$$ $:$, l$ $ $, , '$y$l$$$$:$$7 :$:$:$ $: $$ $ $ l$ $ $$"$$ $ $$l$$$ $ $$k:$ $ $$kyd$$ '$$:$$l$:$$' $ $:$ $ $$y$y$ $y$y$$$7$y$y$$l$$$y$y$$$ $y$_$ $$ $$ '$ $$l$ $7 H7 $ $:$ $ `"""" `""` """""" """"""""" '*4y$$u$l 'yl$:$$$' "' $ $ $ $ l%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%,_ _,%% l$l$:$$7 ,%% $S$ $ $ $ """""""""""""""""""""""""""""""""""""""""""""""""""""`___$$:$ $$' """ `*$u$_$y$ $$$$"$ $ $7 '*4$$7' `*$$_$ $_$' '*4$$$$7 ,xi$$$ix, ,,,__ ,,,__ ,$7" yyy "4$, _ ____________ _'"4$$i$$iiyy,,__ _ _________ _'"4$$iii y , _ :$' uyyy '$: '"4$i, ````""**\4iiyy,,___ '"4$i, ` ` l$ $$$ $l INTRODUCTION '"4$i, """***$iiiy,,_ '"4$i, :$, y$$$y ,$: ___,,,yyyyyyyyy,,,,_'"4$i, """***,,,,_'"4$i, '4k,_ _,d7',,yy7775****"""""""""""""****4444i, - --------------- - """**44$$ '++$$$++' ``` " Retroguru congratulates you for checking out Fruit'Y, an exciting but not yet that original game which might entertain you for many, many hours. Fruit'Y is heavily inspired by the Kaiko classic Gem'X, which has been seen on computers such as the Commodore Amiga 500, Commodore 64 and Atari ST. If you enjoy Fruit'Y you may consider a donation to Retroguru, which will help to fund our next project. Find us at http://www.retroguru.com Sidenote: An official 2013 spin-off named Leona's Tricky Adventure is available and can be purchased via KTX Software Development. ,xi$$$ix, ,,,__ ,,,__ ,$7" yyy "4$, _ ____________ _'"4$$i$$iiyy,,__ _ _________ _'"4$$iii y , _ :$' $$$ '$: '"4$i, ````""**\4iiyy,,___ '"4$i, ` ` l$ $$$ $l LICENCE '"4$i, """***$iiiy,,_ '"4$i, :$, $$$y ,$: ___,,,yyyyyyyyy,,,,_'"4$i, """***,,,,_'"4$i, '4k,_ _,d7',,yy7775****"""""""""""""****4444i, - --------------- - """**44$$ '++$$$++' ``` " Fruit'Y is FREEWARE for certain, but not all, systems. All rights remain within the development team! FREEWARE versions: - Amiga OS4 (digital download is free) - Dreamcast (digital download is free) - GCW Zero (digital download is free) - GP2x Wiz (digital download is free) - Linux (digital download is free) - Mac OS X x86 (digital download is free) - MorphOS (digital download is free) - NetBSD 6 PPC (digital download is free) - NetBSD 6 x86 (digital download is free) - Playstation Portable (PSP) (digital download is free) - Wii (digital download is free) - Windows (digital download is free) Distribution of the FREEWARE version on third party pages is welcome, please try to link to our homepage located at retroguru.com in exchange to show your appreciation. Distribution on compilations, CD's, DVD's or other media is only allowed with a written permission. Contact information is available on the Retroguru homepage. Platforms which require all data files, such as graphics and music, to be kept open and uncompressed: Feel free to use our work for the purpose of playing the game. Names, artwork, music and everything related, remains copyrighted by Retroguru and it's creating member. Modifications should be not spread in a way that they may lead to the conculusion that Retroguru is responsible for the modification. Free use of our work requires a written permission. Clearly mark modifications as such. Commercial use of all material provided is strictly prohibited. PHYSICAL RELEASES: - Dreamcast (available at self cost price) ,xi$$$ix, ,,,__ ,,,__ ,$7" ,yy "4$, _ ____________ _'"4$$i$$iiyy,,__ _ _________ _'"4$$iii y , _ :$' $$(_ '$: '"4$i, ````""**\4iiyy,,___ '"4$i, ` ` l$ _""$$k $l STORY '"4$i, """***$iiiy,,_ '"4$i, :$, 4$y$7' ,$: ___,,,yyyyyyyyy,,,,_'"4$i, """***,,,,_'"4$i, '4k,_ _,d7',,yy7775****"""""""""""""****4444i, - --------------- - """**44$$ '++$$$++' Although tiger mum forbids little Sheran to play with edibles, there is simply no way to stop him from playing with fruits found inside the deep jungle. Being shiny, smelling wonderful and tasting even better Sheran can't be kept away. So let's do the best we could do: Support him! ,xi$$$ix, ,,,__ ,,,__ ,$7" uuy,"4$, _ ____________ _'"4$$i$$iiyy,,__ _ _________ _'"4$$iii y , _ :$' ,yuu$$, '$: '"4$i, ````""**\4iiyy,,___ '"4$i, ` ` l$ $$ $$l $l ABOUT '"4$i, """***$iiiy,,_ '"4$i, :$, '4$$$7' ,$: ___,,,yyyyyyyyy,,,,_'"4$i, """***,,,,_'"4$i, '4k,_ _,d7',,yy7775****"""""""""""""****4444i, - --------------- - """**44$$ '++$$$++' The game consists of two boards of fruits. The left field belongs to Sheran who needs to reproduce the right field 1:1 being able to proceed to the next level. There is a total of five fruits. Once you control Sheran's prank and activate a field, the fruit inside the activated field morphs two steps, while the other fields located above, below, to the left and to the right, morph the fruit located inside only once. The order of fruits is shown in the middle of the playing field. Mango -> Turns into an orange Orange -> Turns into a banana Banana -> Turns into a pear Pear -> Turns into an apple Apple -> Turns into nothing, the apple disappears. Don't forget: Hit on the spot, the fruit morphs two steps, while the surrounding neighbour fruits only morph once. It's not difficult to under- stand, just play the first few levels. ,xi$$$ix, ,,,__ ,,,__ ,$7".yyu "4$, _ ____________ _'"4$$i$$iiyy,,__ _ _________ _'"4$$iii y , _ :$' $$7_ '$: '"4$i, ````""**\4iiyy,,___ '"4$i, ` ` l$ $$"" $l FEATURES '"4$i, """***$iiiy,,_ '"4$i, :$, $$ ,$: ___,,,yyyyyyyyy,,,,_'"4$i, """***,,,,_'"4$i, '4k,_ _,d7',,yy7775****"""""""""""""****4444i, - --------------- - """**44$$ '++$$$++' * Hand set pixels! * Amiga chiptunes! * Score tracking! * 120 levels! ,xi$$$ix, ,,,__ ,,,__ ,$7"_, __"4$, _ ____________ _'"4$$i$$iiyy,,__ _ _________ _'"4$$iii y , _ :$' $$_$$ '$: '"4$i, ````""**\4iiyy,,___ '"4$i, ` ` l$ $$-yy $l KEYBOARD CONTROLS '"4$i, """***$iiiy,,_ '"4$i, :$, $$ $$ ,$: ___,,,yyyyyyyyy,,,,_'"4$i, """***,,,,_'"4$i, '4k,_ _,d7',,yy7775****"""""""""""""****4444i, - --------------- - """**44$$ '++$$$++' Default Keyboard controls: * UP = CURSOR UP * DOWN = CURSOR DOWN * LEFT = CURSOR LEFT * RIGHT = CURSOR RIGHT * HIT = SPACE * ESC = EXIT Use the ingame menu to change keyboard, joystick or joypad behaviour! The supported devices very much rely on the operating system and your hardware. ,xi$$$ix, ,,,__ ,,,__ ,$7".yyu "4$, _ ____________ _'"4$$i$$iiyy,,__ _ _________ _'"4$$iii y , _ :$' d$$' '$: '"4$i, ````""**\4iiyy,,___ '"4$i, ` ` l$ $$$ $l CHANGELOG '"4$i, """***$iiiy,,_ '"4$i, :$, '4$ky, ,$: ___,,,yyyyyyyyy,,,,_'"4$i, """***,,,,_'"4$i, '4k,_"""_,d7',,yy7775****"""""""""""""****4444i, - --------------- - """**44$$ '++$$$++' * v1.00 -Initial Public Release at GameStage Expo 2015, Linz, Austria - Added previously unused graphics and animations - Improved ingame controls - Added cheat codes * v0.81 - Initial release (for GP2x WIZ only!) Released at Revision 2015 // http://2015.revision-party.net/ ,xi$$$ix, ,,,__ ,,,__ ,$7".yyu "4$, _ ____________ _'"4$$i$$iiyy,,__ _ _________ _'"4$$iii y , _ :$' d$$' '$: '"4$i, ````""**\4iiyy,,___ '"4$i, ` ` l$ $$$ $l CORE TEAM '"4$i, """***$iiiy,,_ '"4$i, :$, '4$ky, ,$: ___,,,yyyyyyyyy,,,,_'"4$i, """***,,,,_'"4$i, '4k,_"""_,d7'-,yy7775****"""""""""""""****4444i, - --------------- - """**44$$ '++$$$++' * Rodolphe Boixel (Thor) - Main code http://thor.pdroms.de * Shahzad Sahaib (Kojote) - Producer, Levels, Beta-Test, Sounds FX http://www.pdroms.de * Krzysztof Matys (Koyot1222) - Graphics, Character design https://www.facebook.com/krzysztof.matys.98 * Johan Letfors (Vedder) - Music https://soundcloud.com/johanletfors * Roland Voss (Triace) - Music https://soundcloud.com/deejay-arvy ,xi$$$ix, ,,,__ ,,,__ ,$7".yyy,"4$, _ ____________ _'"4$$i$$iiyy,,__ _ _________ _'"4$$iii y , _ :$' $$ $$ '$: '"4$i, ````""**\4iiyy,,___ '"4$i, ` ` l$ $$""' $l PORTERS '"4$i, """***$iiiy,,_ '"4$i, :$, $$ ,$: ___,,,yyyyyyyyy,,,,_'"4$i, """***,,,,_'"4$i, '4k,_ _,d7',,yy7775****"""""""""""""****4444i, - --------------- - """**44$$ '++$$$++' * Rodolphe Boixel (Thor) Ports: Windows (32-bit), Linux (32-bit), Linux (64-bit), PSP, Wiz * Frank Wille (phx) Ports: Amiga OS4, MorphOS, NetBSD x86, NetBSD PPC http://sun.hasenbraten.de/~frank/ * Xavier Vallejo (Indiket) Ports: Dreamcast, Mac OS X http://www.dreamcast.es * Artur Rojek (zear) Ports: GCW Zero http://artur-rojek.eu/ * Fabio Olimpieri (Oibaf) Ports: Wii http://wiibrew.org/wiki/User:Oibaf ,xi$$$ix, ,,,__ ,,,__ ,$7" "4$, _ ____________ _'"4$$i$$iiyy,,__ _ _________ _'"4$$iii y , _ :$' $$$____ '$: '"4$i, ````""**\4iiyy,,___ '"4$i, ` ` l$ $$$"$$$ $l HELPING HANDS '"4$i, """***$iiiy,,_ '"4$i, :$, $$$ $$$ ,$: ___,,,yyyyyyyyy,,,,_'"4$i, """***,,,,_'"4$i, '4k,_ _,d7',,yy7775****"""""""""""""****4444i, - --------------- - """**44$$ '++$$$++' * Jan Jensen (Flarfy) Handdrawn graphics for the DVD Cover http://www.janart.dk/ * Denny Mueller (Mulle) Trailer, DVD Cover Design, Testing http://www.red-aqua-media.de/ * H7 / Accession ASCII art for readme file ,xi$$$ix, ,,,__ ,,,__ ,$7" yyy "4$, _ ____________ _'"4$$i$$iiyy,,__ _ _________ _'"4$$iii y , _ :$' y$$$y '$: '"4$i, ````""**\4iiyy,,___ '"4$i, ` ` l$ $$$ $l 3RD PARTY CREDITS '"4$i, """***$iiiy,,_ '"4$i, :$, 4$$y ,$: ___,,,yyyyyyyyy,,,,_'"4$i, """***,,,,_'"4$i, '4k,_ _,d7',,yy7775****"""""""""""""****4444i, - --------------- - """**44$$ '++$$$++' We use SDL, SDL_Mixer, libmodplug and zlib! Consult and visit: http://www.libsdl.org/ http://www.libsdl.org/projects/SDL_mixer/ http://modplug-xmms.sourceforge.net/ http://www.zlib.net/ The "Scale2x" function used for antialias is an own recoded implementation by Yannick Erb and does not use the original GPL'ed code. You may want to check this page for more information on Scale2x: http://scale2x.sourceforge.net/ Please kindly note "scale2x", "bilinear antialias" and "scanlines", once activated, will intense CPU usage and might lead to slowdowns and higher energy consumption, which therefore will decrease battery life on portable devices. Availability of these functions is OS depending. ,xi$$$ix, ,,,__ ,,,__ ,$7" "4$, _ ____________ _'"4$$i$$iiyy,,__ _ _________ _'"4$$iii y , _ :$' $$$$$$y '$: '"4$i, ````""**\4iiyy,,___ '"4$i, ` ` l$ $$ $ $$ $l MUSIC TRACKLIST '"4$i, """***$iiiy,,_ '"4$i, :$, $$ $ $$ ,$: ___,,,yyyyyyyyy,,,,_'"4$i, """***,,,,_'"4$i, '4k,_ _,d7',,yy7775****"""""""""""""****4444i, - --------------- - """**44$$ '++$$$++' Title : Fruity (Intro) (by Vedder) Level 1: Puzzle Tune Factory (by Triace) Level 2: Breakfast Envy (by Vedder) Level 3: Go Mellow (by Triace) Level 4: Lauras Peak (by vedder) Level 5: Smoothie (by Triace) Level 6: Power Slide (by vedder) Level 7: Pezko 2 The Chip (by Triace) Level 8: Shadowfax (by vedder) Level 9: Fruity Liquids (by Triace) Level 10: Sunday Drive (Vedder) ,xi$$$ix, ,,,__ ,,,__ ,$7" "4$, _ ____________ _'"4$$i$$iiyy,,__ _ _________ _'"4$$iii y , _ :$' '$: '"4$i, ````""**\4iiyy,,___ '"4$i, ` ` l$ $l '"4$i, """***$iiiy,,_ '"4$i, :$, ,$: ___,,,yyyyyyyyy,,,,_'"4$i, """***,,,,_'"4$i, '4k,_ _,d7',,yy7775****"""""""""""""****4444i, - --------------- - """**44$$ '++$$$++' ``` " SAUCE00 20150315Â6 P 7 IBM VGA |
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