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[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] X11 Emerald Mine © David Tritscher aos4 change in new version: no more search for $HOME, everything is PROGDIR: now. ---------------------------------------------------------------------- this is my emerald mine player. use a joystick if you have one, otherwise the keys are: arrow keys: player 1 move right control: player 1 shoot wdsa: player 2 move left control: player 2 shoot escape: quit/abort during the game download these 50 000 levels to play: http://www.emeraldmines.net/files/emerald_mine_archive.zip on unix, unzip the levels in your home directory. otherwise, unzip the levels in the same folder as the program. it needs a polish, but its quite useable. ---------------------------------------------------------------------- included in this zip archive is a compiled version for dos, windows, amigaos, and sourcecode for building on other platforms. to compile yourself, change directory to game/ and type make for further instructions. tested on linux, windows, amigaos, dos, and solaris. if it works for you on another platform, please drop me a note. it understands some command line options: emerald -f will use fullscreen mode. emerald -g 1x1 sets the size of the window to the smallest size. default is 2x2 which seems to work well for most displays. emerald -c original/ -c emc/ adds extra paths to search for cave files. the default directory is cave/ in the current directory, and $HOME/cave/ on unixes. ---------------------------------------------------------------------- comments, bugs etc: http://www.emeraldmines.net/ |
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