OS4 DepotLogo by Nickman 
(anonymous IP: 18.191.93.18,0) 
 HomeRecentStatsSearchMirrorsContactInfoDisclaimerConfigAdmin
 Menu

 Features
   Crashlogs
   Bug tracker
   Locale browser
 

 Categories

   o Audio (343)
   o Datatype (51)
   o Demo (203)
   o Development (602)
   o Document (24)
   o Driver (97)
   o Emulation (149)
   o Game (1011)
   o Graphics (500)
   o Library (118)
   o Network (234)
   o Office (66)
   o Utility (932)
   o Video (69)

Total files: 4399

Full index file
Recent index file

 Links

  Amigans.net
  OpenAmiga
  Aminet
  UtilityBase
  IntuitionBase
  AmigaBounty


Support the site


 Readme for:  Game » Puzzle » bellrunner.lha

Bellrunner

Description: a different puzzle game, read notes, ring bells.
Download: bellrunner.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 2Mb
Version: 0.6
Date: 25 Aug 10
Author: Gregory Ewing, AmigaOS 4.x packaging by Spot / PFP
Submitter: Spot / Up Rough
Email: spotUP/gmail com
Requirements: Python, PyGame, SDL + their dep libs
Category: game/puzzle
Replaces: game/puzzle/bellrunner.lha
License: Other
Distribute: yes
Min OS Version: 4.1
FileID: 5819
 
Comments: 0
Snapshots: 0
Videos: 0
Downloads:  (Current version)
 (Accumulated)

[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] 
O    O                        O     O
                   o           o                  o            o
 
                  o             .               .               o
                                                               
                    .                  .____.        _______   .
 ._______________________.___________  |    |__   .__\__.   \  ____.___________.
 |     __     /   ___    |    __    /__|___ __/___|__ _ |  \ \|    |     __    |
 |    |_/    /    \_|    |    |/   /   ___/ |     __//  |___\      |    |_/    |
 |    ______/|___________|____|\_______|__________|_____|    \_____|_____      |
 |____|                                                              /_________|
                                      F O R                 .____.
       .________________________ _____________._____________|    |__
       |     __     /   __     /_\     __     |    ____/____)    __/______
       |    |_/    /    |/    /   \    \_|    |    __/ |    |    |_/     /
   .   |    ______/_____|\_________\__________|    |   |____|___________/    .
       |____|                                 |____|
  o                       .                              .                    o
            
   o                    o         P R E S E N T S          o                 o
                     
         O        O              BELL RUNNER [OS4]                O       O

                            A VERY DIFFERENT PUZZLE GAME
                              READ NOTES - RING BELLS!

                         PORTED BY .................... SPOT
                         SUPPLIED BY .................. SPOT
                         TYPE ......................... GAME
                         REQUIRES .......PYTHON, PYGAME, SDL

                         UPDATE: Replaced libJPEG.so with a
                         fixed one.

==========================================================================

Bell Runner

--------------------------------------------------------------------------

Based on an entry in the PyWeek 7 Game Programming
Competition by Gregory Ewing
greg.ewing()canterbury.ac.nz

==========================================================================

Brother Albert is an apprentice bellringer who's learning
the ropes. Help him ring the bells of each church in the
right order to open the exit. Get him through all the
churches to earn the coveted title of Master of Bells.


Python 2.3 or later
PyGame 1.7.1 or later with TrueType, JPEG, PNG and Ogg Vorbis support
Screen at least 800x600

Object
------

The object of each level is to open the exit door. This is done by
ringing the bells in the order indicated by the musical score above
the door. As each note is rung correctly, it turns black. If you
make a mistake, all the notes turn white and you will have to start
again.

Controls
--------

Us the left and right arrow keys to move.
Press the space bar to grab or let go of a rope.

Level Editor
------------

There is a level editor built in for making your own levels.
See LevelEditor.html for some notes on using it.

Licence
-------

This is free software. You may use, modify and redistribute
without restriction.

The Bitstream Vera fonts included in the Game/Resources/fonts
folder are covered by their own licence, included in that folder.




Copyright (c) 2004-2024 by Björn Hagström All Rights Reserved
Amiga OS and its logos are registered trademarks of Hyperion Entertainment