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[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] R E F R A X These are the sources for Refrax, in Unix format. Please note that you will need to download a binary distribution for the resources (i.e. the music, sound effects and bitmap), and that you will need to install the developer packages for SDL and SDL_mixer. After that, it should just be a matter of typing "make"! CREDITS Refrax was written by Jason Hutchens, with Philip Dunstan. It was inspired by the mini-game to be found in the pause mode of Jeff Minter's Iridis Alpha, an excellent game on the Commodore 64. Refrax uses a bitmap of the original Commodore 64 font without permission. The four sensational Amiga modules to be heard on the Refrax soundtrack were created by Moby, of the old Amiga demo scene. These modules are in the public domain, and are downloadable from Aminet under the following names: Livin' Insanity (title) More Than Music (in-game) Mobyle (game over) Arkham Asylum (high score) All but one of the sound effects were sourced from various web sites. All of them are license free. The remaining sound effect was recorded by us. .___________________________________________________________. | | | A M I G A O S 4 . 0 P O R T B Y | ._______ .______. | | ____/________________________________________| |__ . ._|____._ | ._ | ._ | _/______. | |/ | |/ | |/ | |/ | | | _________| | | |_________________|______|spt/up |_______________|_______________| . . | | | A B O U T T H I S P O R T | | | | The sources and build system was messy, so I cleaned it | | up and wrote a new makefile. Enjoy this rocking game! | | | | I am in a shitty economical situation, so if you feel | | that what I do is worth anything, use paypal to donate | | to my email addy, spotATtriadDOTse, thanx! | | | | Spot / Up Rough 2006 | |___________________________________________________________| |
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