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[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] Yet another Doom port. Based on version 12.0.2 of mainline Woof. Thanks to Samo79 for providing the INFO files/icons and testing, as usual, as well as the suggestion to port it. See the list of command line options in doc/CMDLINE.txt; for example, "woof -window" will run the game in window mode. Networking also seems to work fine: start "woof-setup" for that. Requires the WAD files. Changes since 1.397: * Added versioning to SDL window * Transient assigns of ETC and USR to avoid requests caused due to soft-openal if ETC/USR are not assigned (caused due to soft-openal) (reported by jabierdlr) === Description (see https://github.com/fabiangreffrath/woof) === MBF stands for "Marine's Best Friend" and is widely regarded as the successor of the Boom source port by TeamTNT. It serves as the code base for popular Doom source ports such as PrBoom+/DSDA-Doom or The Eternity Engine. As the original engine was limited to run only under MS-DOS, it has been ported to Windows by Team Eternity under the name WinMBF in 2004. Woof! is developed based on the WinMBF code with the aim to make MBF more widely available and convenient to use on modern systems. To achieve this goal, this source port is less strict regarding its faithfulness to the original MBF. It is focused on quality-of-life enhancements, bug fixes and compatibility improvements. However, all changes have been introduced in good faith that they are in line with the original author's intentions and even for the trained eye, this source port should still look very familiar to the original MBF. In summary, this project's goal is to fast-forward MBF.EXE from DOS to 21st century and remove all the stumbling blocks on the way. Furthermore, just as MBF was ahead of its time, this project dedicates itself to early adoption of new modding features such as DEHEXTRA+DSDHacked, UMAPINFO and MBF21. === Changes === Since 1.417: Added the source code as per the GNU License. |
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