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[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] * ioquake3 for AmigaOS 4 ioquake3 is the Quake 3 project maintained by icculus.org. The AmigaOS 4 version merges the changes from Thomas Frieden's original AmigaOS 4 port with ioquake3. * Requirements - AmigaOS 4.0 (version 4.1 recommended) - MiniGL (version 2.0 recommended) - Warp3D-capable video card - Original Quake 3 Arena data (.pk3 files) - 1.32 patch for data files * Installation 1) Extract the .pk3 files to baseq3/ directory. 2) Install patch data over .pk3 files from http://ioquake3.org/patch-data/ 3) Now you should be able to start the game with ioquake3 executable Please note that ioquake3 uses internal "stack cookie" of 2000000 bytes to avoid potential issues with stack. * Release notes 25th/Oct/08 - Fixed console key issue - Added 48 kHz AHI mixing support - Hides mouse in window mode - Captures mouse in window mode (use in_nograb "1" if you don't like capturing) xx/Oct/08 - Fixed network xx/Oct/08 - latest SVN changes * Known issues - Occasional system lock-ups in menu mode. Probably a Warp3D issue. - When playing against the bots, Q3 may write a route cache files that seem to cause problem when revisiting the same arena later (causing a zero page hit). A work around is to remove cache file from baseq3/maps * Reporting bugs If you find a bug, please send a detailed bug report including at least these: - reproduction steps - hardware configuration: motherboard type, CPU, memory size, video card, sound card etc - software configuration: AmigaOS 4 version, Warp3d driver version and MiniGL version - crashlogs * Credits id Software for releasing Quake 3 under GPL, icculus.org for Quake 3 work, Thomas Frieden for AmigaOS 4 port, Martin "Mason" Merz for icons and MiniGL team for many bugfixes. * See also http://ioquake3.org
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