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[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] AddTraction 0.001 - a small boardgame (C) 2004 by Andre Kloss ============================================================= Welcome to AddTraction Version 0.001. This text will explain what the game is about and how you get it up and running. Also take a look at COPYING if you have not yet seen the GPL and want to know what you are permitted to do with this stuff besides playing. The Game -------- Two players ("red" and "green" take their turns on a 6x6 board. In the beginning the board is empty except for a red "1" in the upper left and a green "1" in the lower right. Making a turn means setting one field of the board. Setting a field makes it assume the sum of the points of the 8 surrounding fields, e. g. 1 1 - 1 1 - 2 * - => 2 4 - - - - - - - But there is a catch: If the field is of the opponent's color, their score is subtracted rather than added. If the resulting score is positive, the field will get your color, else your opponent's color. The same happens to the global score, which is just a colored difference of the score of all fields on the board. If the score in the end is red, red wins. If it is green, green wins. If it is black (0), it is a draw. Have fun! Oh, and if you have enough of it before the game is over, just press 'q' or 'ESC', or you can just close the window. Else, if all fields are filled, the program will exit on the next mouse button oder key press. OS4 port info: -------------- The Game has no sound but has ok enough gfx but really not an inspirational, might be fun for thoose who're into theese kinda of games. Nice and easy to port for the ones out there who wants to learn to port things like theese to os4. Legal: ------ the source and the usual gpl stuff is included. |
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