Logo by Browallia (anonymous IP: 3.141.2.191,0) | ||||||||||||
| ||||||||||||
Audio (343) Datatype (51) Demo (203) Development (602) Document (24) Driver (97) Emulation (149) Game (1011) Graphics (500) Library (118) Network (234) Office (66) Utility (932) Video (69) Total files: 4399 Full index file Recent index file
 Amigans.net  OpenAmiga  Aminet  UtilityBase  IntuitionBase  AmigaBounty
Support the site
|
[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] Welcome to Dungeons Of Thuria - version 1.0 (beta) __________________________________________________________________________ 1.0 Introduction This is a game of interactive fiction in the spirit of those wonderful games from Infocom. This game began life as a tribute to the games like Zork(tm) and others back when the author's only computer was a lowly Commodore 64. It was originally written in Basic, and somewhat limited due to the 64's small memory size. 2.0 The Story of Dungeons of Thuria The story of "Thuria" should be familiar to those who spent countless hours painstakingly drawing maps for Adventure or Zork in the wee hours of the morning when they should have been studying or sleeping. You are deposited in a mysterious land with only a single clue as to how to get home. You find a ragged note which describes how to find a portal which will take you back to your own world. Of course, the way home is riddled with puzzles and deadly traps. -- To compile this on gcc 3.4.4/AmigaOS 4 I only changed two "exit();" to "exit(0);". The original archive with Win exe and source code can be found at the IF Archive in games/pc/thuria.zip |
Copyright (c) 2004-2024 by Björn Hagström All Rights Reserved Amiga OS and its logos are registered trademarks of Hyperion Entertainment |