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[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] Lariad - a Space Adventure OS4 Amiga French Team 2014 AmigaOS 4 port: Hugues "HunoPPC" Nouvel Lariad - a Space Adventure -------------------------- Source code of this game is licensed under MIT License: http://www.opensource.org/licenses/MIT Artwork of this game is licensed under CC-BY: http://creativecommons.org/licenses/by/3.0/ Sounds of this game is picked from around internet. Consult lariad/sound/sources.txt for origins. What's new in 1.0.3: *) fix video mode setup (dedicated to feillyne()moddb.com); *) First version AmigaOS4 What's new in 1.0.2: *) fix gamepad bug; *) fix final boss safe spots; *) add possibility to skip saving sequnece; *) add Edvard Grieg "Morning" as intro music; *) fix grunt sound disappearing (dedicated to rupek1995); What's new in 1.0.1: *) snow leopard port; *) optimize fireballs; *) fix linking on arch linux; What's new in 1.0: *) add sound to menu navigation; *) add crushing sound when bosses die; *) put checkpoint near spider boss (in easy mode); *) put health dispenser in waterfall level (in easy mode); *) fix camera movement when player stands on waterfall platform; *) charlie tells lots of stuff about affairs in Rock world; *) gisaku tells about possible location of the birds; *) fix diesel engine switch-off notification sticking; *) fix disappearing sound problem; *) rename difficulty levels; What's new in 0.9: *) fix wasp boss safe spot; *) fix last boss safe spot; *) fix spider boss safe spot; *) fix ducking in midair glitch; What's new in 0.8: *) fix waterfall platform depth; *) add mario style jumping sprite; *) save death state of lesser mobs; *) add nice icon to application .exe file; *) fix mouse cursor stucking while alt-tabing in windows; *) remove mouse cursor stucking on windows/macosx; (dedicated to Grunnt()forums.indiegamer.com) What's new in 0.7: *) tutorial messages can be repeated; *) remove traveling hints in hard mode; *) add tutorial hint that player can shoot upwards; *) fix some memory leaks that caused industrial fireball row lag (dedicated to austere()forums.gamedev.lv); What's new in 0.6: *) increase jump distance; *) smallest ponds are non-lethal; *) fix industrial tram initial positions; *) remove rightmost swamp spider (in easy mode); *) remove second seed spitting plant (in easy mode); *) put checkpoint to the right of wasp queen (in easy mode); *) restored final destination marker on navigation console; *) reverse reed hut so that player faces right after waking up; (dedicated to Pallav Nawani()forums.indiegamer.com); *) preload sounds to avoid lags (dedicated to krauklis()forums.gamedev.lv); *) squeeze swamp moss and waterfall grass when player steps on it; *) remove training stage; put tutorials in-game (dedicated to me_36()forums.indiegamer.com); What's new in 0.5: *) removed engineering bay (because it is useless); *) put cargo hold with save-point near spaceship exit; *) slow down swamp parallax (dedicated to moi()forums.tigsource.com); *) disable traveling to industrial, rock and forest worlds without gun; *) added gamepad/joystick support (dedicated to container_2000()reddit.com); *) added "easy" difficulty level, player starts game with 3 lives; *) added control configuration menu; *) added small intro sequence; *) added toolbox sound; What's new in 0.4: *) fix quitting crash/hang (dedicated to container_2000()reddit.com); What's new in 0.3: *) if save game is absent, then give option to restart game, after dying; *) launch button - hopefully this will make traveling less ambiguous; *) show long travel cutscene only first time player is traveling; *) paint AYBABTU message on swamp message board; *) small tutorial that introduces game controls; *) fix waterfall drops flying sideways; *) raise swamp pond stumps higher; *) engrish translation; *) language switcher; What's new in 0.2: *) use -w flag to switch to windowed mode; *) fix crash when using spaceship console; What's new in 0.1: *) everything; Thanks: My Wife "Claire" and my children "Matthis and Sorhenn" for allowing me some time to develop Hyperion Entertainment - For the development of Amiga OS 4.0 and 4.1 RELEC for my X1000 NEMO Batteman for my PEGASOS 2 My French BetaTesters (LIO,KL, ZZD10H) and of course the AMIGA community Send Bugreports for the AmigaOS 4.x version to : NOUVEL (HunoPPC) Hugues nouvel.hugues(AT)free.fr Donate to nouvel.hugues(AT)free.fr http://clubevolution4.com/HunoPortSDL/ |
Copyright (c) 2004-2024 by Björn Hagström All Rights Reserved Amiga OS and its logos are registered trademarks of Hyperion Entertainment |