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[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] It is a remake. A Pong remake. Yet Another Pong Remake. Wanted to make something that moves smoothly to test hardware accelerated display vsync in the Hollywood programming language. The really smooth movement can be seen only on fullscreen mode (Settings menu/ Display mode switch). The display resolution for fullscreen is 640x400. If the game screen not fills the entire monitor panel then the 640x400 resolution should be enabled for the graphics card. To do that, the following line should be added to the tooltypes of the monitor icon in devs/monitors: MODE=640x400()60 After a reboot this resolution can be enabled at Monitors panel at prefs/Screenmode. This resolution was much familiar than 640x480 for this little game. Some resources: - audio samples: game RetroPong - icon boing ball image: openclipart.org - checkered-ball Have fun and Hollywood rulez! Lazi |
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