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[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] This is the AmigaOS 4 version of Worm Wars, a freeware arcade game by James Jacobs of Amigan Software. Features: 37 object types, 37 creature types, 13 bonus level types, integrated level editor, level shuffling option, saved high score tables, human and/or Amiga worm control, music, sound effects, 4 joystick/gamepad players simultaneously, 2 keyboard players simultaneously, source code, animations, help windows, screenmode sensitive, locale support, application.library support, full-screen and windowed modes. The supported languages are currently English, German, Greek, Italian, Polish, Spanish and Russian. Changes since V9.36: Summary: * Miscellaneous improvements and bug fixes. Details: amiga: improved instructions for russian users in manual. incorporated Mikhail's latest Russian translation. os4: fixed: main directory icon colours had become corrupted. os4: about window now recognizes OS4.1FEu3. android: added labels and shadows to player's on-screen buttons. os4: replaced some icons. android: fixed: single taps could be interpreted as multiple actions. android: fixed: speed display was incorrect when stopped. android: fixed: tapping playfield after game over did not always return to title screen. android: fixed: screen was not always updated at game over. android: removed half-visible arrow column at end of level. android: fixed: playing sound effects on certain phones could cause a crash. android: now compiled with Android Studio Quail (rather than Iguana). adjusted frequency of various objects. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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