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[Show comments] [Show snapshots] [Show videos] [Show content] [Show crashlogs] Crappy Wolfenstein Engine ========================= By Peter Gordon (pete()petergordon.org.uk) This is PUBLIC DOMAIN, with no warrantee of any kind. Thanks to Alex Carmona for compiling OS4-Final compatible exes (my SDK makes exes that require OS4-Beta at the moment). 1. What? Its a wolfenstein engine for OS4 that is both badly written and unoptimised! Hurrah! 2. Why? Because I was bored. 3. How? Run one of the exes. Its so badly optimised that on my XE-G4 the slightly odd "520x390" resolution is the best compromise between speed and window size. CWE starts up in level edit mode. Click and drag with the left mousebutton to place walls, or with the right mouse button to clear them. "L" loads a level from disk and "S" saves it (BEWARE: there is no file requester so if you load it up and hit s, you'll just overwrite any level with a blank one). When you're bored of that, hit ESC to see the crappy wolf engine in its full "3D" glory. In movemode, you can turn with the mouse, and press left mouse button to walk forward, and right mouse to walk backwards. Press F1 to toggle movemode and paint mode. In paint mode, the mouse no longer moves the player, instead you can "paint" the walls with textures with the mousebuttons. Left mouse paints the wall you click on with the current texture, right mouse paints all four sides of the wall you click on with the current texture. The "-" and "+" keys cycle through the textures to paint with. Cursor keys move in both edit and paint mode. ESC will get you back to level edit mode. And thats it. |
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